Aster@中国上海
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171609dad9
Add flip and color to AnimatedSprite2D
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11 years ago |
aster2013
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4c47170f8e
Rename XAnimationSet2D to AnimationSet2D, Rename XAnimatedSprite2D to AnimatedSprite2D.
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11 years ago |
aster2013
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e5a93022c4
Rename XAnimation2D to Animation2D
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11 years ago |
aster2013
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53351462ce
Remove old AnimatedSprite2D and Animation2D.h.
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11 years ago |
aster2013
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22d6ede8e6
Add spriter animation AS binding and sample.
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11 years ago |
aster2013
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6daabe1b74
Add GetRigidBody function mouse position in PhysicsWorld2D.
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11 years ago |
Aster Jian
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0b9ff78dcc
Change cycle mode to wrap mode in AttributeAnimation, add ONCE mode make can play animation then auto remove it. remove PINGPONG mode (now PINGPONG mode is just for sprite animation).
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11 years ago |
Aster Jian
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76efdc19bf
Finish Anglescript animation API.
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11 years ago |
aster2013
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1ba3fe00fa
Rename sensor to trigger.
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11 years ago |
aster2013
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5b47ba268d
Fix ConstraintMotor2D, refactor all Constraint2D classes.
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11 years ago |
aster2013
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bea3ec1c76
Remove z value, use layer order to sort Drawable2D.
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11 years ago |
aster2013
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ff0d806587
Rename ParticleModel2D to ParticleEffect2D.
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11 years ago |
aster2013
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fc0e65a8d9
Add Lua and AngelScript binding.
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11 years ago |
aster2013
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d96310f82e
Add more Constraint2D. [ci skip]
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11 years ago |
aster2013
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4146f77ec2
Add Constraint2D Lua and AngelScript binding. [ci skip]
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11 years ago |
aster2013
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7203a04952
Add point query function in PhysicsWorld2D.
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11 years ago |
aster2013
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af02e3fc4a
Add query function in PhysicsWorld2D.
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11 years ago |
Lasse Öörni
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327c117af1
Fix Urho2D physics classes AngelScript bindings.
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11 years ago |
aster2013
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7871c68130
Add CollisionEdge2D, CollisionChain2D and CollisionPolygon2D (including Lua and AngelScript binding). [ci skip]
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11 years ago |
aster2013
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8dca005f9c
Add Lua binding and AngelScript Binding.[ci skip]
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11 years ago |
aster2013
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90f87a2a2c
Add Lua and AngelScript binding.
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11 years ago |
aster2013
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130551f4d8
Add fixed pixel size (user don't need change the value).
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11 years ago |
Yao Wei Tjong 姚伟忠
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d5d4d51aff
Refactor Drawable2D's pixel-per-unit to Scene's 2D-unit-size attr.
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11 years ago |
Lasse Öörni
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7ae747063f
Rename "Unit Per Pixel" attribute in Drawable2D to "Pixels Per Unit" to match the actual behavior in StaticSprite2D / AnimatedSprite2D. Remove the attribute from ParticleEmitter2D class as it doesn't have effect. Closes #230.
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11 years ago |
aster2013
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6527d78c96
Animation2D: add save function, rename member functions.
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11 years ago |
aster2013
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69c9a3068f
Remove KeyFrame2D struct in Animation2D.
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11 years ago |
aster2013
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9f80292978
Update Urho2D API(Lua and AngelScript).
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11 years ago |
aster2013
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cddf7ee404
Add script binding for Urho2D.
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11 years ago |