Commit History

Author SHA1 Message Date
  Lasse Öörni 1930041147 Optimization: DecalSet & ScriptInstance unsubscribe from scene update when disabled. 12 years ago
  Lasse Öörni af8825047a Started work on node/component enable & disable. 12 years ago
  Lasse Öörni da243eb31b Applied UI & editor related patch from weitjong. 12 years ago
  Lasse Öörni a40fead7dc Updated license for the new year. 13 years ago
  Lasse Öörni 7d8558a51f Applied massive patch from weitjong. 13 years ago
  Lasse Öörni 14b78585fc Added CustomGeometry component, which is similar to OGRE ManualObject. 13 years ago
  Lasse Öörni e0e9487721 Fixed undefined behaviour in Light on iOS/Android. Fixed unused variable issues. 13 years ago
  Lasse Öörni 88aaa46465 Corrected formatting issues. License.txt & Readme.txt encoded as UTF-8, source code uses ASCII encoding. 13 years ago
  Lasse Öörni f0b6d55b28 Enclosed Urho3D classes inside Urho3D namespace to avoid clashes with external libraries. 13 years ago
  Lasse Öörni ee9809fade Added warning message when triangle mesh or convex hull generation fails due to missing CPU-side (shadowed) geometry data. 13 years ago
  Lasse Öörni 1b6475ae84 Fixed DecalSet not finding skinned model bones to adjust position. 13 years ago
  Lasse Öörni c9ea9cb384 Changelog for next release. 13 years ago
  Lasse Öörni 478a5af9d1 Allow defining depth bias for materials. 13 years ago
  Lasse Öörni 42b9cbc158 Cleaned up terrain code. 13 years ago
  Lasse Öörni 248fc3c1b6 Terrain attributes. 13 years ago
  Lasse Öörni 2a0aae070a Started work on terrain. 13 years ago
  Lasse Öörni f8d1243ed1 Use the biggest colliding bone as a base for the decal, to avoid eg. using a finger bone and messing up the decal transform. 13 years ago
  Lasse Öörni 37f6ea0903 Interpolate blend weights if possible (same indices.) 13 years ago
  Lasse Öörni 47eb79aa24 Allow creating a decal only on a specified subgeometry. 13 years ago
  Lasse Öörni 1175f837c3 Cleaned up saving of DecalSet offset matrices. 13 years ago
  Lasse Öörni 2d8f47618f Changed controls in TestScene.as & TestSceneOld.as to not require the middle mouse button for adding decals. 13 years ago
  Lasse Öörni debcc38bb0 Allow configuring DecalSet max. vertices and indices separately. 13 years ago
  Lasse Öörni 8555b94e5a Use indexed geometry for decals. 13 years ago
  Lasse Öörni ab89278a5c Create AnimatedModel morph vertex buffers on demand (when first non-zero morph weight set.) 13 years ago
  Lasse Öörni 803b7cf53a Moved polygon clipping back into DecalSet & PolyHedron, as the common function interface was not pleasant. 13 years ago
  Lasse Öörni 92510672f7 Serialize also skinned decals. 13 years ago
  Lasse Öörni d9cc388499 Mostly working skinned decals. 13 years ago
  Lasse Öörni 6643bf7717 Started work on skinned decals. 13 years ago
  Lasse Öörni 874ec0a4ee Fixed decal restore on OpenGL context loss. 13 years ago
  Lasse Öörni c1a1740798 Added attributes to DecalSet for scene serialization. 13 years ago