Cronologia Commit

Autore SHA1 Messaggio Data
  Lasse Öörni 9d82a32c9e Added constraint & collision shape type "none" as default value to avoid unnecessary creation of shapes on scene load, before proper attribute values are deserialized. Do not create shape/constraint in OnNodeSet(), as the type is always "none" at that time. 13 anni fa
  Lasse Öörni b51fd39bcc Applied CustomGeometry script API patch from weitjong. 13 anni fa
  Lasse Öörni 0891aa62dc Applied DebugHud app stats patch from weitjong. 13 anni fa
  Lasse Öörni 53adf6fc5b Expose UnsubscribeFromAllEventsExcept() to script. 13 anni fa
  Lasse Öörni 9d759300fe Added possibility to disable the litbase pass optimization in RenderPath, if an ambient-only pass is needed. 13 anni fa
  Lasse Öörni 09b716f0b8 Added scripting interface for RenderPath. 13 anni fa
  Lasse Öörni 1ce5a632bd Removed the PassType enum in favor of hashed pass names, to prepare for freeform/redefinable render pipeline. 13 anni fa
  Lasse Öörni 7d8558a51f Applied massive patch from weitjong. 13 anni fa
  Lasse Öörni 14b78585fc Added CustomGeometry component, which is similar to OGRE ManualObject. 13 anni fa
  Lasse Öörni 21811bc13f Explicitly mention that DirectX June 2010 SDK needs to be installed. 13 anni fa
  Lasse Öörni 411ab13883 Applied jpeg save and system time patches from Alex Fuller. 13 anni fa
  Lasse Öörni 21a2fee4a7 Added script API Object::SendEvent() patch from Magic.Lixin. 13 anni fa
  Lasse Öörni dde21f587e Added WeakHandle to script, which is a WeakPtr<Object>. 13 anni fa
  Lasse Öörni 88896fe805 Added GetCollidingBodies() function to RigidBody which returns collisions from last physics step. 13 anni fa
  Lasse Öörni 0cd53cdee3 Added 16 & 32-bit texture formats. 13 anni fa
  Lasse Öörni 053c1f3e6a Added convenience overloads for LoadLayout(). 13 anni fa
  Lasse Öörni 4cef5395f5 Completed the UI element refactoring. Removed hardcoded SetStyle() functions which would read UI element attributes from XML. 13 anni fa
  Lasse Öörni 0a16099532 UIElement serialization / deserialization. 13 anni fa
  Lasse Öörni 83e90ae61c Started work on UI element attributes. 13 anni fa
  Lasse Öörni e586349114 Added UIElement::CreateChild(). 13 anni fa
  Lasse Öörni 948590623d Added IntVector2 Variant type. 13 anni fa
  Lasse Öörni 683aa3c5fb Added script bindings for Variant IntRect operations. 13 anni fa
  Lasse Öörni 5aeebaa3bf Added Rect & IntRect Variant types. 13 anni fa
  Lasse Öörni 7813601540 Added scene timescale attribute. 13 anni fa
  Lasse Öörni ba890672dd Added Size(), Width() and Height() to IntRect. 13 anni fa
  Lasse Öörni f0b6d55b28 Enclosed Urho3D classes inside Urho3D namespace to avoid clashes with external libraries. 13 anni fa
  Lasse Öörni c64dfb114e Added back polygon fill mode. 13 anni fa
  Lasse Öörni 312ddc0242 Added repeat flag to delayed method calls. 13 anni fa
  Lasse Öörni 3d4eb6bdc8 Event refactoring. Removed the concept of targeted events and a Node forwarding a targeted event to all components, which was used only for physics node collision events. Now the node will instead send the collision event, and it can be explicitly subscribed to. 13 anni fa
  Lasse Öörni 3b67320a49 Added animation trigger event system. 13 anni fa