Commit History

作者 SHA1 備註 提交日期
  Lasse Öörni 945085d975 Allow threaded work items with varying priorities. Default is immediate (maximum) priority as used by Octree & View. Optionally send events when threaded work items complete. 13 年之前
  Lasse Öörni a40fead7dc Updated license for the new year. 13 年之前
  Lasse Öörni 88aaa46465 Corrected formatting issues. License.txt & Readme.txt encoded as UTF-8, source code uses ASCII encoding. 13 年之前
  Lasse Öörni f0b6d55b28 Enclosed Urho3D classes inside Urho3D namespace to avoid clashes with external libraries. 13 年之前
  Lasse Öörni cc3ee34f58 Increased occlusion buffer depth bias. 14 年之前
  Lasse Öörni 57070cafc3 Limit to three worker threads for more consistent performance. 14 年之前
  Lasse Öörni baefa6fb4e Corrected the constness of WorkQueue::IsCompleted(). 14 年之前
  Lasse Öörni 787f1d5de0 Code cleanup. 14 年之前
  Lasse Öörni 39bbcd1b81 Reverted to the previous worker thread sleeping behaviour as on other systems no performance gain was observed. 14 年之前
  Lasse Öörni f50422a04b Repositioned the sleep in the worker thread for improved performance in starting work. 14 年之前
  Lasse Öörni 6a502fad89 Cleaned up WorkQueue code. Removed WorkerThread.cpp & .h. 14 年之前
  Lasse Öörni f2b5b45f59 Added Pause() & Resume() functions to WorkQueue. 14 年之前
  Lasse Öörni 0bc0b668ab For some performance gain, use only a mutex to synchronize the work queue, instead of an event. 14 年之前
  Lasse Öörni 4bdc1cf2c1 Create worker threads in Engine. 14 年之前
  Lasse Öörni 80656971de Removed SpinLock class. 14 年之前
  Lasse Öörni d29885dd9f Clamp max. amount of worker threads. 14 年之前
  Lasse Öörni 9e7295d666 Threaded batch sorting. 14 年之前
  Lasse Öörni aadc22f05a Changed WorkItem to a value type to make it easier to construct work queue tasks. 14 年之前
  Lasse Öörni f843523ee8 Removed the start/stop mechanism from WorkQueue. 14 年之前
  Lasse Öörni f5bb9e5487 Work queue & octree reinsertion optimizations. 14 年之前
  Lasse Öörni c8089b1687 Initial work queue & multithreading support. 14 年之前