Commit History

Autor SHA1 Mensaxe Data
  Lasse Öörni 2056be0bde Fix typos in comments. %!s(int64=11) %!d(string=hai) anos
  Lasse Öörni 775c2906f8 Refactor attribute / shader parameter animation update into the ValueAnimationInfo base class to avoid code duplication. %!s(int64=11) %!d(string=hai) anos
  aster 777b4b9114 Replace string with string hash. %!s(int64=11) %!d(string=hai) anos
  aster 06ccf8efbb rename variant name, avoid memory leak when attribute not found. %!s(int64=11) %!d(string=hai) anos
  aster 91bbd7a454 Remove AttributeAnimationInstance and MaterialShaderParameterAnimationInstance files. %!s(int64=11) %!d(string=hai) anos
  aster d0b1036001 Add material shader animation. %!s(int64=11) %!d(string=hai) anos
  Lasse Öörni 6d5ddc23e0 Bump the copyright for 2014. %!s(int64=12) %!d(string=hai) anos
  Lasse Öörni 030f890ed5 Further fixes and optimizations to View render target pingpong handling. Update Material memory use when modified programmatically. %!s(int64=12) %!d(string=hai) anos
  Lasse Öörni dcb39bf810 Add note of Direct3D9 bool shader constants possibly having no effect. %!s(int64=12) %!d(string=hai) anos
  Wei Tjong Yao 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. %!s(int64=12) %!d(string=hai) anos