提交歷史

作者 SHA1 備註 提交日期
  Lasse Öörni 47836474e2 Variant pointer refactoring. Variant can now hold a weak pointer to a RefCounted object, which is safer, and is returned using GetPtr(). Engine events have been converted to use that mechanism. GetPtr() is also directly available in AngelScript, as well as assigning a RefCounted or derived class handle to a Variant. 12 年之前
  Lasse Öörni 6d5ddc23e0 Bump the copyright for 2014. 12 年之前
  Lasse Öörni 76292ef63e Centralize allocation of event data variant maps to Context to avoid constant dynamic memory allocation. 12 年之前
  Yao Wei Tjong 姚伟忠 42792b0bd2 Minor improvement and bug fix on some of the UI elements. 12 年之前
  Yao Wei Tjong 姚伟忠 65ced72eb9 Enhanced focusable button to be drawned differently when focused. 12 年之前
  Yao Wei Tjong 姚伟忠 9f0ae5cea6 For Travis CI - add NinjaSnowWar into test cases. 12 年之前
  Yao Wei Tjong 姚伟忠 92cb20e9f5 Enhance Editor to warn user actions that can potentially lose data. 12 年之前
  Lasse Öörni 1eae2e13ab Split UIElement::OnClick() to OnClickBegin() & OnClickEnd(), added global UIMouseClickEnd event, cleaned up Button & CheckBox click handling, based on Chris Friesen's work. 12 年之前
  Wei Tjong Yao 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. 12 年之前