История коммитов

Автор SHA1 Сообщение Дата
  thebluefish 1ba75f5222 Resolved virtual joystick support 11 лет назад
  thebluefish 33240a260a Fixed lua bindings 11 лет назад
  thebluefish 2c4fd8192e Fixed joystick support 11 лет назад
  Yao Wei Tjong 姚伟忠 ac81ae1c7f Fix static key binding map population for screen joystick. 11 лет назад
  Lasse Öörni 7289f4be7a NinjaSnowWar: when the console is visible, do not react to any controls. When OS mouse cursor changes from visible to hidden, center it to avoid erratic mouse move on the next frame. 11 лет назад
  Yao Wei Tjong 姚伟忠 a38433b0aa Clean up hats' key binding code for screen joystick. 11 лет назад
  Yao Wei Tjong 姚伟忠 79cdbabb55 Add abilility to use key mapping also for hats on screen joystick. 11 лет назад
  aster e0737e6c46 Replace Char event with TextInput event for CJK IME support. 11 лет назад
  Lasse Öörni 9906e7ed25 Gesture recording/load/save support and gesture events. SDL fixes to gesture events. Closes #304. 11 лет назад
  Yao Wei Tjong 姚伟忠 c78f34d5ca Improve the hats response on screen joystick (in joystick event mode). 11 лет назад
  Yao Wei Tjong 姚伟忠 1518c332c1 Add user customizable screen joystick for mobile platforms. 11 лет назад
  Lasse Öörni 1d9d0a5736 Synchronize keycode constants with SDL. This changes some constants, like NUMPAD -> KP_. Added SDL scancode constants. Added polling of keys by scancodes, and scancodes into key events. Added conversion functions from keycode to scancode and vice versa, and functions to get key names. Closes #254. 11 лет назад
  Lasse Öörni 77129bb9cb Added statements for SDL modification to comply with the license. 12 лет назад
  OvermindDL1 34fb889906 Added support for the Keyboard Raw value to Urho3D. 12 лет назад
  aster2013 d5b20da1fc Make input more free when has external window. 12 лет назад
  Lasse Öörni db713bdba2 Avoid string allocations during View::Define() and Renderer::GetShader(). 12 лет назад
  Lasse Öörni 6d5ddc23e0 Bump the copyright for 2014. 12 лет назад
  Lasse Öörni 76292ef63e Centralize allocation of event data variant maps to Context to avoid constant dynamic memory allocation. 12 лет назад
  Lasse Öörni 18e2349ae1 Added script bindings for the new SDL controller constants. Updated Input documentation. 12 лет назад
  Jordan Patterson 1a49c6ebfc Add support for SDL2 GameControllers 12 лет назад
  Yao Wei Tjong 姚伟忠 2565755905 Misc. tweaks on Editors and minor refactoring. 12 лет назад
  Lasse Öörni d1bbe45515 Added SDL on-screen keyboard support. 12 лет назад
  Yao Wei Tjong 姚伟忠 4b549c9c7a Revert back to no-ops for Input::SetMouseVisible() on RPI. 12 лет назад
  Yao Wei Tjong 姚伟忠 7a82151933 Reenable the function for RPI since new video driver support mouse. 12 лет назад
  Lasse Öörni f299c0d815 Fixed Android GL context destroy / restore. Removed project.properties file, as it's generated by the command "android update project". 12 лет назад
  Lasse Öörni afa6c4ccc3 Initial SDL 2.0.1 merge. Windows tested OK. Android will crash when returning to the application. 12 лет назад
  Lasse Öörni 0c14a17774 Use one combined precompiled header file for Urho3D library, as otherwise precompiled headers would be disabled on Visual Studio. 12 лет назад
  Lasse Öörni 04bf45e463 Added support for SDL_DROPFILE event. Input system sends event with filename only, and UI subsystem interprets that to include the element that was dropped onto. The UI variant of the event is only posted when the OS mouse cursor is visible (such as in the editor.) 12 лет назад
  Lasse Öörni d90a9168cf Applied joystick index patch from Gunnar Kriik. 12 лет назад
  Wei Tjong Yao 5d04c531a1 Pass window resized event (due to device orientation change) from SDL to Urho3D::Graphics class for both Android and iOS as well. Note that the event is only sent when the application has not locked the orientation. Minor code cleaned up on LuaScript subsystem. 12 лет назад