Commit History

Author SHA1 Message Date
  Lasse Öörni 1c2cc43f14 Refactoring of how network updates to clients are collected. This removes costly, redundant Variant compares that were performed per-user. 13 years ago
  Lasse Öörni 1cf5d99d44 Optimized network server operation by using HashMap instead of Map where applicable and by querying Serializable attributes once per network frame, instead of per user. 13 years ago
  Lasse Öörni c48f640a18 Changed several structures to HashMap / HashSet for better performance. 13 years ago
  Lasse Öörni 26e2ebca26 Fixed enemy motion bugs in networked NinjaSnowWar. 14 years ago
  Lasse Öörni cc3ee34f58 Increased occlusion buffer depth bias. 14 years ago
  Lasse Öörni 653327dd15 Added E_NETWORKUPDATESENT event. 14 years ago
  Lasse Öörni 6381b88166 Added state for server-side package transfers, instead of sending everything at once. 14 years ago
  Lasse Öörni b694ad047e Refactored interest management into the NetworkPriority component. 14 years ago
  Lasse Öörni 6d552a8193 Use fixed size 24 bit network object IDs for more deterministic bandwidth use. 14 years ago
  Lasse Öörni b3a8cf7039 Use HashMap/HashSet for rapidly changing data structures in Connection. 14 years ago
  Lasse Öörni 7b254df85d Added simple distance-based interest management for networking. 14 years ago
  Lasse Öörni 6f927f6997 Split Network subsystem update into two parts to queue new messages as early as possible. 14 years ago
  Lasse Öörni 38fe1554ba Initial multiplayer NinjaSnowWar. 14 years ago
  Lasse Öörni 43671aa66f Fixed up to one second delay in starting UDP datagram sends. 14 years ago
  Lasse Öörni f70cc35815 Added package file download support to the network protocol. 14 years ago
  Lasse Öörni db453e642d Network code cleanup. 14 years ago
  Lasse Öörni 40d04b377b Added Compare function to String, which is optionally case-insensitive. 14 years ago
  Lasse Öörni fbf5bd4076 Added log prints for loading & saving the scene. 14 years ago
  Lasse Öörni 40ad2d09b6 Queue remote events instead of sending immediately to avoid synchronization problems with scene updates. 14 years ago
  Lasse Öörni 50682de1c6 Store network replication attributes separately to optimize sending and receiving updates. 14 years ago
  Lasse Öörni 644f08c12d Network code refactoring. 14 years ago
  Lasse Öörni 7b15b34c83 Removed most OnGetAttribute() / OnSetAttribute() functions in favor of accessor attributes. 14 years ago
  Lasse Öörni 489053b85f Added content ID computation for latestdata messages. 14 years ago
  Lasse Öörni bd35b5a0e0 Added sending of scene replication messages. 14 years ago
  Lasse Öörni 4c3dd57980 Added more networking functionality, including remote events and client's controls update. 14 years ago
  Lasse Öörni f28728b3e2 Send identity VariantMap on connecting to server. 14 years ago
  Lasse Öörni 91a0b5b41c Fixed Network library to use kNet forward defines. 14 years ago
  Lasse Öörni b89e9a547f Added log print when starting the connect attempt. 14 years ago
  Lasse Öörni 4e2c3376b7 Switched logging & event order for consistency. 14 years ago
  Lasse Öörni 71603ae52e Initial kNet-based networking implementation. 14 years ago