Lasse Öörni
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1c6d04c6b5
Send UIMOUSECLICK event on click to emptiness even if there is a modal element. Fixes #423.
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há 11 anos atrás |
Aster@中国上海
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84fe0946c8
Remove ShortStringHash, Now all of ShortStringHash are replaced by StringHash.
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há 11 anos atrás |
Yao Wei Tjong 姚伟忠
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2de4129fec
Prevent losing focus in modal window due to a click on emptiness.
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há 11 anos atrás |
Yao Wei Tjong 姚伟忠
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3ea3f8102b
Minor refactor to a cleaner fix for #341. Also fix DebugHud now.
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há 11 anos atrás |
Yao Wei Tjong 姚伟忠
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56d5cf06b6
Fix UI::Clear() erroneously also removed Console's UI elements.
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há 11 anos atrás |
Lasse Öörni
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a317c48beb
Initial touch emulation.
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há 11 anos atrás |
Yao Wei Tjong 姚伟忠
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153906b8c7
Add mouse grabbed flag to Input subsystem.
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há 11 anos atrás |
aster
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e0737e6c46
Replace Char event with TextInput event for CJK IME support.
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há 11 anos atrás |
Yao Wei Tjong 姚伟忠
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c78f34d5ca
Improve the hats response on screen joystick (in joystick event mode).
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há 11 anos atrás |
Yao Wei Tjong 姚伟忠
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3897718a40
Handle corner case: soft-cursor is invisible + OS-cursor is visible.
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há 11 anos atrás |
Lasse Öörni
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8945322476
Fix spelling: ClipBoard -> Clipboard. Use the system clipboard by default in the editor.
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há 11 anos atrás |
Lasse Öörni
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18217a0fdd
Added UI hover start/end events.
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há 11 anos atrás |
Lasse Öörni
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f45976832d
Send event when drag is cancelled.
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há 11 anos atrás |
Chris Friesen
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eb565b81ad
Escape cancels ui dragging
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há 11 anos atrás |
Lasse Öörni
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abc6fcd8b8
Shader precaching mechanism. Call Graphics::BeginDumpShaders() or use the engine command line parameter -ds <file> to create a shader dump file of the variations that are loaded during program run, and Graphics::PrecacheShaders() to load the dump file.
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há 12 anos atrás |
Lasse Öörni
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47836474e2
Variant pointer refactoring. Variant can now hold a weak pointer to a RefCounted object, which is safer, and is returned using GetPtr(). Engine events have been converted to use that mechanism. GetPtr() is also directly available in AngelScript, as well as assigning a RefCounted or derived class handle to a Variant.
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há 12 anos atrás |
Lasse Öörni
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07f06563bc
Optimized Renderer::GetShader() so that caching shader variation pointers becomes unnecessary for the most part.
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há 12 anos atrás |
Lasse Öörni
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ea334e4393
Merge branch 'master' into shader-refactor
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há 12 anos atrás |
Lasse Öörni
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6d5ddc23e0
Bump the copyright for 2014.
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há 12 anos atrás |
Lasse Öörni
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e0f391b0fc
Started shader refactoring.
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há 12 anos atrás |
Lasse Öörni
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76292ef63e
Centralize allocation of event data variant maps to Context to avoid constant dynamic memory allocation.
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há 12 anos atrás |
Lasse Öörni
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d2a7173e5f
Reset UI cursor shape during BeginFrame event, which allows custom logic to set it per frame. Apply OS cursor shape only once during UI rendering to avoid flicker (and potential loss of performance)
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há 12 anos atrás |
Yao Wei Tjong 姚伟忠
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1a6970dcf2
Prevent message box crashes due to corrupted or missing data dir.
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há 12 anos atrás |
Lasse Öörni
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d1bbe45515
Added SDL on-screen keyboard support.
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há 12 anos atrás |
Lasse Öörni
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7f061206dc
Add the byKey parameter to script bindings of SetFocusElement().
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há 12 anos atrás |
reattiva
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8f38b4b702
Move the focus backwards with SHIFT+TAB.
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há 12 anos atrás |
reattiva
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6e9a0fb715
Select all the text when moving focus on a line edit by TAB key.
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há 12 anos atrás |
Lasse Öörni
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358d9c2849
Added default tooltip delay to UI, which will be used if the tooltip's own delay is zero. Use seconds for tooltip delay to match eg. the doubleclick interval. Removed layout from the editor's tooltip root element to prevent it resizing in unwanted fashion.
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há 12 anos atrás |
Lasse Öörni
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5b8f5e290b
Normalize name of tooltip class to ToolTip to match the filename.
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há 12 anos atrás |
Alex Parlett
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70322b5c85
Added the Tooltip UI Element which will display when its parent element is hovered over for the specified delay period.
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há 12 anos atrás |