Yao Wei Tjong 姚伟忠
|
20eeec2b84
Clang-Tidy - partial revert for cert-err58-cpp.
|
8 years ago |
urho3d-travis-ci
|
70049ba582
Travis CI: bump copyright to 2018.
|
8 years ago |
Yao Wei Tjong 姚伟忠
|
e2ecc52adc
Clang-Tidy - cert-err58-cpp (WIP).
|
8 years ago |
Yao Wei Tjong 姚伟忠
|
f82ea40480
Clang-Tidy - google-default-arguments.
|
8 years ago |
Eugene Kozlov
|
91f56236b7
Use M_MAX_UNSIGNED instead of number of bones in Skeleton::GetBoneIndex. Add bindings.
|
8 years ago |
Rokas Kupstys
|
c93b3b513a
AngelScript bindings.
|
8 years ago |
Eugene Kozlov
|
ba95abbad8
Add few bindings. Add some TODOs. Non-functional changes.
|
8 years ago |
Eugene Kozlov
|
23a15c893a
Fix CascadeParameters.splits_ AS binding.
|
8 years ago |
Eugene Kozlov
|
de249a1963
Remove casts around nullptr.
|
8 years ago |
Eugene Kozlov
|
5a2bec95f1
Automatic upgrade: override, typedef to using, 0 to nullptr.
|
8 years ago |
Lasse Öörni
|
df669fbe1b
Restore earlier HelloGUI sample, instead create separate Hello3DUI which demonstrates 3D UI render to texture. Move getting viewport related to scene from Scene to Renderer, so that Scene doesn't have to know about Renderer unnecessarily. Refactor the internal UI render calls related to rendertarget use.
|
8 years ago |
Eugene Kozlov
|
1c992b2611
Merge pull request #2033 from eugeneko/master
|
8 years ago |
Eugene Kozlov
|
cf0d6b6f78
Fix DebugRenderer::AddSphereSector AS binding. Use AddSphereSector for rendering SoundSource3D.
|
8 years ago |
Lasse Öörni
|
f916c02a4e
Fixed HeightMapToWorld contributed by Lumak. Closes #2030.
|
8 years ago |
Eugene Kozlov
|
f266475994
Add Sphere::GetPoint and Sphere::GetLocalPoint functions. Add DebugRenderer::AddSphereSector function.
|
8 years ago |
Eugene Kozlov
|
52e99da087
Add Model metadata support.
|
8 years ago |
Eugene Kozlov
|
baf0daf7aa
Add support of arbitrary data in Sound, Animation and Texture resources.
|
8 years ago |
Florastamine
|
eb9e5c8b6e
Fixed coding style; added AngelScript binding.
|
8 years ago |
PredatorMF
|
0b560f3667
Fix get_monitorCount causing error in AS
|
8 years ago |
PredatorMF
|
61b7993b20
Expose monitor count to scripting API
|
8 years ago |
PredatorMF
|
07b9675dfd
Add monitor and refresh rate options for fullscreen/borderless
|
8 years ago |
Lasse Öörni
|
1b725367fc
Place proper type check for StaticModel vs. AnimatedModel SetModel() into AngelScript API instead of StaticModel C++ code logging a warning and redirecting. Add a porting note related to this.
|
8 years ago |
Lasse Öörni
|
26574dcc27
Add explicit Vector2 & Vector3 constructors taking IntVector2 & IntVector3. Add Graphics::GetSize(). Closes #1814.
|
8 years ago |
urho3d-travis-ci
|
ee054a1507
Travis CI: bump copyright to 2017.
|
9 years ago |
Lasse Öörni
|
6da62ecfe4
Aniso-nearest texture filter mode.
|
9 years ago |
Lasse Öörni
|
681e9f832c
Merge remote-tracking branch '1vanK/master'
|
9 years ago |
Lasse Öörni
|
ade01f61af
Remove isAreaLight variable completely from Light class, as it's unused. Some cleanup / comment changes. Fix PBRDeferred GLSL shader.
|
9 years ago |
Lasse Öörni
|
b8d55583f7
Squashed commit of the following:
|
9 years ago |
1vanK
|
32032d60f7
Solid debug geometry for NavArea
|
9 years ago |
Mike3D
|
066448b26d
Fixed return value of Viewport::WorldToScreenPoint() for AS [ci skip]
|
9 years ago |