История коммитов

Автор SHA1 Сообщение Дата
  Lasse Öörni dcb39bf810 Add note of Direct3D9 bool shader constants possibly having no effect. 12 лет назад
  Wei Tjong Yao 51d2a7321a Added support to pass boolean shader parameter value. 12 лет назад
  Lasse Öörni 7a20f0ad03 Optimize repeated GetWorldBoundingBox() in Drawable::UpdateBatches() override functions. 12 лет назад
  Lasse Öörni 10b4fd2438 Improved fix for OS X fullscreen transition problem. 12 лет назад
  Lasse Öörni e903c5edff Before closing an OpenGL SDL window, set it to windowed to fix annoying transition effect on OS X. 12 лет назад
  Lasse Öörni 8f0182d1e9 In case SDL's window resize event is handled late, use the current window size at the time of handling, not the event parameters. 12 лет назад
  Wei Tjong Yao 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. 12 лет назад