Lasse Öörni
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21715547bc
Applied InsideGeometry() fix from Firegorilla.
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12 years ago |
Lasse Öörni
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4a3ec28769
Added point inside StaticModel check from Firegorilla.
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12 years ago |
Lasse Öörni
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9d507640f7
Exposed Ray<>Frustum HitDistance() to script, and added solidInside parameter to it which determines whether the inside of the frustum is interpreted as solid (return zero distance for rays originating within.)
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12 years ago |
Lasse Öörni
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a40fead7dc
Updated license for the new year.
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13 years ago |
Lasse Öörni
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14b78585fc
Added CustomGeometry component, which is similar to OGRE ManualObject.
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13 years ago |
Lasse Öörni
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88aaa46465
Corrected formatting issues. License.txt & Readme.txt encoded as UTF-8, source code uses ASCII encoding.
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13 years ago |
Lasse Öörni
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f0b6d55b28
Enclosed Urho3D classes inside Urho3D namespace to avoid clashes with external libraries.
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13 years ago |
Lasse Öörni
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6643bf7717
Started work on skinned decals.
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13 years ago |
Lasse Öörni
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cc3ee34f58
Increased occlusion buffer depth bias.
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14 years ago |
Lasse Öörni
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b11b0f8de1
Initial gizmo-based node transform editing.
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14 years ago |
Lasse Öörni
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a32f0f1c26
Fixed rotation of the axes model.
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14 years ago |
Lasse Öörni
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80a6948b22
Large rendering architecture refactoring.
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14 years ago |
Lasse Öörni
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3f7fffbf49
Some renames. CollisionGroup -> CollisionLayer, Scene::GetNodeByID() -> GetNode(), Ray::Distance() -> HitDistance().
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14 years ago |
Lasse Öörni
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444c18673e
Code formatting & optimization.
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14 years ago |
Lasse Öörni
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b90c1386be
Removed unnecessary parentheses.
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14 years ago |
Lasse Öörni
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2da8d4ae47
Renamed Matrix4x3 to Matrix3x4.
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14 years ago |
Lasse Öörni
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b9520be2eb
Moved tree balancing operations to TreeBase.
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14 years ago |
Lasse Öörni
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7c45da5588
Import new code.
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14 years ago |
Lasse Öörni
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a48885a729
Make way for import of new code.
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14 years ago |
Lasse Öörni
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cb4d88a8f2
Replaced explicit image rect settings with offsets.
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15 years ago |
Lasse Öörni
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902dfd4a13
Re-commit for the new year. Let's aim for less wiki update spam this time!
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15 years ago |