Lasse Öörni
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23152b4d58
Improved asset import directly invokable from the editor.
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14 лет назад |
Lasse Öörni
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d0a73ddd25
Added twosided default materials.
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14 лет назад |
Lasse Öörni
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ec327701e5
Initial skeleton of the scene editor.
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15 лет назад |
Lasse Öörni
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1eb8498291
Added systemOpenFile() function, which will open a file in an external program.
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15 лет назад |
Lasse Öörni
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97d3e56a1f
Split data files to Data & CoreData. CoreData contains the bare necessary files needed to run, like shaders and default materials.
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15 лет назад |
Lasse Öörni
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97370cc707
Added getComponentTypes() function to component factories & Scene.
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15 лет назад |
Lasse Öörni
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9cd5fc423b
Default resource paths are added on Engine construction.
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15 лет назад |
Lasse Öörni
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20b23ced83
Engine & script API improvements.
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15 лет назад |
Lasse Öörni
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0dc5690767
Exposed FileSelector to script fully.
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15 лет назад |
Lasse Öörni
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24cec6fac5
Initial FileSelector implementation.
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15 лет назад |
Lasse Öörni
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ceb2475a01
File/PackageFile refactoring. PackageFile no longer keeps a file handle open constantly, instead handles are opened for individual files as necessary.
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15 лет назад |
Lasse Öörni
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902dfd4a13
Re-commit for the new year. Let's aim for less wiki update spam this time!
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15 лет назад |