Historique des commits

Auteur SHA1 Message Date
  Lasse Öörni f0b6d55b28 Enclosed Urho3D classes inside Urho3D namespace to avoid clashes with external libraries. il y a 13 ans
  Lasse Öörni a4c1924e04 Vertex & index buffer refactoring to unify feature set between graphics APIs, cleanup code, and prepare for Android OpenGL context loss handling. il y a 13 ans
  Lasse Öörni 8edf0240a1 Migration to Bullet physics underway. Most of physics functionality & examples broken for now. il y a 13 ans
  Lasse Öörni 281703c8e5 Use HashMap instead of Map in Font for improved performance. il y a 14 ans
  Lasse Öörni 7fc5a2322d Go through available glyphs more intelligently. il y a 14 ans
  Lasse Öörni 50226cfdb0 Started work toward Unicode compatibility. il y a 14 ans
  Lasse Öörni cc3ee34f58 Increased occlusion buffer depth bias. il y a 14 ans
  Lasse Öörni 61b0277fdd Added kerning support to fonts. il y a 14 ans
  Lasse Öörni ad6243870b Updated to newest kNet & AngelScript. il y a 14 ans
  Lasse Öörni 700520f320 Further comments and code cleanup. il y a 14 ans
  Lasse Öörni a7a94a7af2 Unified the texture get/set data API between Direct3D9 & OpenGL. il y a 14 ans
  Lasse Öörni b90c1386be Removed unnecessary parentheses. il y a 14 ans
  Lasse Öörni 432f57b4b0 Use SDL 1.3 in OpenGL mode. il y a 14 ans
  Lasse Öörni 3db2c154e5 Added forward rendering multisample support for OpenGL. il y a 14 ans
  Lasse Öörni 9c9643508c Use GL_DEPTH_COMPONENT24 instead of the packed depth stencil for OpenGL deferred rendering depth buffer, because the packed format seems to be slower. il y a 14 ans
  Lasse Öörni c9c0610709 Added alternative OpenGL rendering path, not fully complete yet. il y a 14 ans
  Lasse Öörni 977dd11341 Added functions to query most often used texture formats, so that application code does not need to include RendererImpl.h. il y a 14 ans
  Lasse Öörni fa3fb7b2fc Added LockedRect structure for textures so that application code does not need to use the corresponding Direct3D structures directly. il y a 14 ans
  Lasse Öörni f60321b20f Use PODVector more extensively. il y a 14 ans
  Lasse Öörni f1010c683e Removed errorprone string addition operations. il y a 14 ans
  Lasse Öörni f3859c1ed7 Added documentation about containers. il y a 14 ans
  Lasse Öörni 516b532a8f Refactored StringUtils as member functions of String & the classes to be converted. il y a 14 ans
  Lasse Öörni d69efd65f0 Container library fixes. il y a 14 ans
  Lasse Öörni 2a6c10874c Documentation structure and Getting Started-documentation. il y a 14 ans
  Lasse Öörni e5867952a9 Added a search cache for engine API AngelScript object types. il y a 14 ans
  Lasse Öörni 7c45da5588 Import new code. il y a 14 ans
  Lasse Öörni a48885a729 Make way for import of new code. il y a 14 ans
  Lasse Öörni 1f0bfd8b76 Moved to FreeType font rendering. il y a 15 ans
  Lasse Öörni ec327701e5 Initial skeleton of the scene editor. il y a 15 ans
  Lasse Öörni fba7a7dba1 Removed some exceptions. Now failing to load a resource returns a null pointer instead of throwing an exception. il y a 15 ans