Commit History

Автор SHA1 Съобщение Дата
  aster2013 13d3f1c8ac Add attribute trait, treat ref attribute same with attribute. преди 11 години
  aster2013 cb819a5a6f Remove class name and variant type from attribute macros. преди 11 години
  aster2013 d99b6e9a4e Remove type from MIXED_ACCESSOR_ATTRIBUTE macro, make it more cleaner. Other attribute macros will be modify later. преди 11 години
  aster2013 7e46f0c862 Add MIXED_ACCESSOR_ATTRIBUTE. преди 11 години
  Lasse Öörni 6d5ddc23e0 Bump the copyright for 2014. преди 12 години
  Lasse Öörni 35b59e897f Allow setting AnimationState bone weights recursively. Added GetAnimationState() to public API of AnimationController. преди 12 години
  Lasse Öörni ee0e3aa663 Removed the mechanism of binary-serializing resource name hashes instead of resource names. This is to allow correct resource loading from binary scene files on platforms that cannot iterate the resources in the application installation (eg. Android). This also affects networking, downside is increased network payload size when resource attributes are transferred. All binary scenes saved with old Urho versions are also invalidated. преди 12 години
  Wei Tjong Yao 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. преди 12 години