aster2013
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e24648ae47
remove empty line, rename variance.
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11 年之前 |
aster2013
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90eb670146
Remove unused code.
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11 年之前 |
aster2013
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8d067b2810
Now, we can use Lua function to handle event directly, for example:
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11 年之前 |
Lasse Öörni
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b325ba5195
Support excluding 2D functionality from the build (CMake option URHO3D_URHO2D=0). Removed empty scene creation from the UIDrag example. Make compiling Civetweb conditional of URHO3D_NETWORK. Exclude samples depending on the Controls structure when URHO3D_NETWORK is disabled.
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11 年之前 |
Lasse Öörni
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807bd28a9d
Add URHO3D_NETWORK CMake parameter to control whether networking support is built.
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11 年之前 |
aster2013
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25132bd4a0
ADD URHO3D_PHYSICS AND URHO3D_NAVIGATION OPTIONS.
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11 年之前 |
Yao Wei Tjong 姚伟忠
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5ce5be8d66
Enhance FileSystem class to also able to execute console command.
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11 年之前 |
Aster Jian
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270a49d09f
Refix issue #256.[ci skip]
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11 年之前 |
Yao Wei Tjong 姚伟忠
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3748375f67
Enhance Console class to support multiple command line interpreterers.
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11 年之前 |
Yao Wei Tjong 姚伟忠
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3e942ec7fc
Fix ScriptSubscribeToEvent to deal with multi handler of same event.
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11 年之前 |
Yao Wei Tjong 姚伟忠
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f3f6e66f90
Assign proper log level when sending E_LOGMESSAGE event.
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11 年之前 |
Lasse Öörni
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a70848e464
Fix Lua postupdate handler not being called.
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11 年之前 |
aster2013
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882a7d3929
Remove ContainerLuaAPI.pkg
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11 年之前 |
aster2013
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cd41727484
Change comment. [ci skip]
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11 年之前 |
aster2013
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906aa96273
Fix ScriptSubscribeToEvent bug when new object with same memory address.
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11 年之前 |
Lasse Öörni
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8f2ed8b97b
Guard LuaScript subsystem against unsubscribing internally listened events.
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11 年之前 |
Lasse Öörni
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65c3c50738
Shuffling around of Spline to the Core library to make explicit that it depends on Variant (the dependency is no longer strict as Urho3D library is built as one piece, but is good to keep in mind to retain the Math library theoretically reusable outside Urho3D.)
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11 年之前 |
Alex Parlett
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3bb95a7d5d
Refactored Spline to use Variant instead of being a template to allow easier implementation of Scripting APIs. Added additional type safety checks to ensure that the Variant underlying type is the same as existing elements.
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11 年之前 |
Lasse Öörni
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347381c3b1
Added function in LuaScript subsystem to disable console input execution.
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11 年之前 |
aster2013
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98b924d9c5
Allow subscribe to same event with multi functions in Lua.
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11 年之前 |
aster2013
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fa6d92d39a
Adjust Lua GC policy, make the fps more smooth.
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11 年之前 |
aster2013
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cddf7ee404
Add script binding for Urho2D.
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11 年之前 |
aster2013
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526e114db6
Add coroutine.start and coroutine.sleep in Lua.
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11 年之前 |
aster2013
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8fc76e81fd
Replace tab with space.
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12 年之前 |
Yao Wei Tjong 姚伟忠
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ffe7a7699f
Minor enhancement on getting optional resources and error handling.
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12 年之前 |
Yao Wei Tjong 姚伟忠
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2e8744dc01
Minor cleanup - remove redundant null check for subsystems pointer.
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12 年之前 |
Lasse Öörni
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06c93d84ef
Removed Exists() check when trying to load the .lua variant of a Lua script resource (after .luc was not found.) Log an info message when a Lua script is successfully loaded, similar to AngelScript.
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12 年之前 |
aster2013
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b1af7b66e3
Add resource existed check.
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12 年之前 |
Mike3D
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9b042e2ab2
Tiny fix to LuaScript.cpp
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12 年之前 |
aster2013
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6dba57e5ad
Modify comment in LuaScript module.
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12 年之前 |