Cronologia Commit

Autore SHA1 Messaggio Data
  Lasse Öörni b923118fee Renamed parameter & clarified comment. 11 anni fa
  Alex Parlett 1aee7eb04e [Added] Ability to create script object by specifying an interface it implements instead. This interface has to be registered with the engine via engine->RegisterInterface... 11 anni fa
  Lasse Öörni 21053067bd Asynchronous loading of ScriptFile. Due to possibly accessing arbitrary engine functionality in script initializers the actual script compilation cannot be threaded even if AngelScript itself is compiled as thread-safe. Furthermore AngelScript allows only 1 simultaneous compile, and the resource loading system is not prepared to fail and retry in that case. 11 anni fa
  Lasse Öörni 8463393377 Initial resource background loading API and implementation. Background loading-capable implementation for textures (load image in background thread, upload image to GPU in main thread), other resources todo. 11 anni fa
  Lasse Öörni 6d5ddc23e0 Bump the copyright for 2014. 12 anni fa
  Lasse Öörni dfe3cab012 Restructuring of non-ScriptInstance script object event handling to ensure that handlers for individual objects don't overwrite each other. 12 anni fa
  Alex Parlett 18cb81b750 Add the ability to allow pure script objects that are not created through a ScriptInstance to handle events. This works like it currently does using: 12 anni fa
  Lasse Öörni bb56ee95d2 Added support for DelayedExecute() from free script functions. This allows calling free functions in the same script module as delayed. 12 anni fa
  Wei Tjong Yao 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. 12 anni fa