提交歷史

作者 SHA1 備註 提交日期
  aster2013 25132bd4a0 ADD URHO3D_PHYSICS AND URHO3D_NAVIGATION OPTIONS. 11 年之前
  Lasse Öörni 1461021c94 For feature similarity between AngelScript, Lua and the C++ LogicComponent, remove the "Fixed update FPS" feature from ScriptInstance. DelayedExecute() in repeating mode can be used instead to call a script object method at arbitrary intervals. 11 年之前
  Lasse Öörni 6d5ddc23e0 Bump the copyright for 2014. 12 年之前
  Lasse Öörni dfe3cab012 Restructuring of non-ScriptInstance script object event handling to ensure that handlers for individual objects don't overwrite each other. 12 年之前
  Alex Parlett 18cb81b750 Add the ability to allow pure script objects that are not created through a ScriptInstance to handle events. This works like it currently does using: 12 年之前
  Lasse Öörni bb56ee95d2 Added support for DelayedExecute() from free script functions. This allows calling free functions in the same script module as delayed. 12 年之前
  Lasse Öörni c3870201b9 Added TransformChanged() script method to ScriptInstance & LuaScriptInstance. Called when node transform changes (hooks to OnMarkedDirty() on C++ side) 12 年之前
  Lasse Öörni dda39f2b7d Initial work for serializing Node / Component handles from a script object automatically. 12 年之前
  Wei Tjong Yao 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. 12 年之前