f3fa29a614Fix crash when replacing shader with unshadowed or non-specular variation, and geometry type is something else than static.
12 سال پیش
Wei Tjong Yao
02512cecf9In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'.