Lasse Öörni
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36e165596a
Create a dedicated depth stencil texture in View3D so that temporary depth stencils are not constantly generated when resizing a View3D.
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пре 12 година |
Lasse Öörni
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f3fa29a614
Fix crash when replacing shader with unshadowed or non-specular variation, and geometry type is something else than static.
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пре 12 година |
Wei Tjong Yao
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02512cecf9
In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'.
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пре 12 година |