aster2013
|
13e1069fcb
Update Lua samples, use global property to access subsystem.
|
il y a 12 ans |
Lasse Öörni
|
50c54346eb
Check for not overshooting the target when moving in the Navigation sample.
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il y a 12 ans |
Lasse Öörni
|
be060dfb8a
Fix Jack looking in weird direction if teleporting to above or below.
|
il y a 12 ans |
Lasse Öörni
|
2af8244543
Convert the Navigation sample to move the Jack character from current position to new target. Shift + LMB to teleport.
|
il y a 12 ans |
Mike3D
|
8037d75de0
Added follow path function. RecalculatePath()is no longer used but kept anyway.
|
il y a 12 ans |
aster2013
|
36c0206e67
Update Lua samples, remove context from Object's constructor.
|
il y a 12 ans |
aster2013
|
38c8f19fb4
Convert all Vector<T> and PODVector<T> to Lua table.
|
il y a 12 ans |
Lasse Öörni
|
25a887cfe4
Fix crash in 15_Navigation.lua when adding and removing objects without having a path defined yet. Cleanup Navigation sample code.
|
il y a 12 ans |
Lasse Öörni
|
9486d17667
Bump the depth constant bias in all shadowed directional light samples to work better on mobile platforms. Disable Urho3D logo in samples when using touch controls.
|
il y a 12 ans |
Lasse Öörni
|
f3eff662d0
Cleaned up raycast code in Decals sample.
|
il y a 12 ans |
Aster Jian
|
5d0e4e1b4f
Added Lua Navigation sample.
|
il y a 12 ans |