aster2013
|
13e1069fcb
Update Lua samples, use global property to access subsystem.
|
há 12 anos atrás |
aster2013
|
36c0206e67
Update Lua samples, remove context from Object's constructor.
|
há 12 anos atrás |
Lasse Öörni
|
8fafdbf842
Ported the CharacterDemo touch input code to C++.
|
há 12 anos atrás |
Lasse Öörni
|
df941851d9
Slight reorganization to the Touch utility code to not depend on a Character node. Added missing DebugNew.h include to new classes.
|
há 12 anos atrás |
Lasse Öörni
|
9df9941de0
Added Lua bindings for querying drawables from Octree via a bounding shape, similar to AngelScript. Change Octree & PhysicsWorld raycast/query Lua bindings so that a PODVector object with the results is returned, instead of the user having to provide one.
|
há 12 anos atrás |
Lasse Öörni
|
276571f7f0
Fixed mismatching scene savefile names in Lua examples.
|
há 12 anos atrás |
Lasse Öörni
|
9486d17667
Bump the depth constant bias in all shadowed directional light samples to work better on mobile platforms. Disable Urho3D logo in samples when using touch controls.
|
há 12 anos atrás |
Mike3D
|
a9227fdc4e
Adding touch inputs/gyroscope via external file
|
há 12 anos atrás |
Lasse Öörni
|
a26d5b98d5
Added example of manual bone control to CharacterDemo. Added a version of Skeleton::GetBone() that takes a C string parameter to avoid ambiguity.
|
há 12 anos atrás |
Lasse Öörni
|
056e53f46d
Added CharacterDemo Lua sample.
|
há 12 anos atrás |