Historique des commits

Auteur SHA1 Message Date
  Aster@中国上海 84fe0946c8 Remove ShortStringHash, Now all of ShortStringHash are replaced by StringHash. il y a 11 ans
  Lasse Öörni abc6fcd8b8 Shader precaching mechanism. Call Graphics::BeginDumpShaders() or use the engine command line parameter -ds <file> to create a shader dump file of the variations that are loaded during program run, and Graphics::PrecacheShaders() to load the dump file. il y a 12 ans
  Lasse Öörni 6d5ddc23e0 Bump the copyright for 2014. il y a 12 ans
  Lasse Öörni 76292ef63e Centralize allocation of event data variant maps to Context to avoid constant dynamic memory allocation. il y a 12 ans
  Lasse Öörni dfe3cab012 Restructuring of non-ScriptInstance script object event handling to ensure that handlers for individual objects don't overwrite each other. il y a 12 ans
  Lasse Öörni 87e1761a31 Reorder GetType() & GetBaseType() functions in headers for consistency. il y a 12 ans
  Lasse Öörni 36eb726d36 Add the concept of base class type to Object to simplify determining if a ScriptInstance's handle variable is a Node, Component or Resource. Serialize script's resource handles as ResourceRef attributes and allow editing them. il y a 12 ans
  Wei Tjong Yao 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. il y a 12 ans