aster2013
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e24648ae47
remove empty line, rename variance.
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há 11 anos atrás |
aster2013
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90eb670146
Remove unused code.
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há 11 anos atrás |
aster2013
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8d067b2810
Now, we can use Lua function to handle event directly, for example:
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há 11 anos atrás |
Lasse Öörni
|
b325ba5195
Support excluding 2D functionality from the build (CMake option URHO3D_URHO2D=0). Removed empty scene creation from the UIDrag example. Make compiling Civetweb conditional of URHO3D_NETWORK. Exclude samples depending on the Controls structure when URHO3D_NETWORK is disabled.
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há 11 anos atrás |
Lasse Öörni
|
807bd28a9d
Add URHO3D_NETWORK CMake parameter to control whether networking support is built.
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há 11 anos atrás |
aster2013
|
25132bd4a0
ADD URHO3D_PHYSICS AND URHO3D_NAVIGATION OPTIONS.
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há 11 anos atrás |
Yao Wei Tjong 姚伟忠
|
5ce5be8d66
Enhance FileSystem class to also able to execute console command.
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há 11 anos atrás |
Aster Jian
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270a49d09f
Refix issue #256.[ci skip]
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há 11 anos atrás |
Yao Wei Tjong 姚伟忠
|
3748375f67
Enhance Console class to support multiple command line interpreterers.
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há 11 anos atrás |
Yao Wei Tjong 姚伟忠
|
3e942ec7fc
Fix ScriptSubscribeToEvent to deal with multi handler of same event.
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há 11 anos atrás |
Yao Wei Tjong 姚伟忠
|
f3f6e66f90
Assign proper log level when sending E_LOGMESSAGE event.
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há 11 anos atrás |
Lasse Öörni
|
a70848e464
Fix Lua postupdate handler not being called.
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há 11 anos atrás |
aster2013
|
882a7d3929
Remove ContainerLuaAPI.pkg
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há 11 anos atrás |
aster2013
|
cd41727484
Change comment. [ci skip]
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há 11 anos atrás |
aster2013
|
906aa96273
Fix ScriptSubscribeToEvent bug when new object with same memory address.
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há 11 anos atrás |
Lasse Öörni
|
8f2ed8b97b
Guard LuaScript subsystem against unsubscribing internally listened events.
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há 11 anos atrás |
Lasse Öörni
|
65c3c50738
Shuffling around of Spline to the Core library to make explicit that it depends on Variant (the dependency is no longer strict as Urho3D library is built as one piece, but is good to keep in mind to retain the Math library theoretically reusable outside Urho3D.)
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há 11 anos atrás |
Alex Parlett
|
3bb95a7d5d
Refactored Spline to use Variant instead of being a template to allow easier implementation of Scripting APIs. Added additional type safety checks to ensure that the Variant underlying type is the same as existing elements.
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há 11 anos atrás |
Lasse Öörni
|
347381c3b1
Added function in LuaScript subsystem to disable console input execution.
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há 11 anos atrás |
aster2013
|
98b924d9c5
Allow subscribe to same event with multi functions in Lua.
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há 11 anos atrás |
aster2013
|
fa6d92d39a
Adjust Lua GC policy, make the fps more smooth.
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há 11 anos atrás |
aster2013
|
cddf7ee404
Add script binding for Urho2D.
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há 11 anos atrás |
aster2013
|
526e114db6
Add coroutine.start and coroutine.sleep in Lua.
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há 11 anos atrás |
aster2013
|
8fc76e81fd
Replace tab with space.
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há 12 anos atrás |
Yao Wei Tjong 姚伟忠
|
ffe7a7699f
Minor enhancement on getting optional resources and error handling.
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há 12 anos atrás |
Yao Wei Tjong 姚伟忠
|
2e8744dc01
Minor cleanup - remove redundant null check for subsystems pointer.
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há 12 anos atrás |
Lasse Öörni
|
06c93d84ef
Removed Exists() check when trying to load the .lua variant of a Lua script resource (after .luc was not found.) Log an info message when a Lua script is successfully loaded, similar to AngelScript.
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há 12 anos atrás |
aster2013
|
b1af7b66e3
Add resource existed check.
|
há 12 anos atrás |
Mike3D
|
9b042e2ab2
Tiny fix to LuaScript.cpp
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há 12 anos atrás |
aster2013
|
6dba57e5ad
Modify comment in LuaScript module.
|
há 12 anos atrás |