Commit History

Author SHA1 Message Date
  Lasse Öörni 248fc3c1b6 Terrain attributes. 13 years ago
  Lasse Öörni 2a0aae070a Started work on terrain. 13 years ago
  Lasse Öörni f8d1243ed1 Use the biggest colliding bone as a base for the decal, to avoid eg. using a finger bone and messing up the decal transform. 13 years ago
  Lasse Öörni 37f6ea0903 Interpolate blend weights if possible (same indices.) 13 years ago
  Lasse Öörni 47eb79aa24 Allow creating a decal only on a specified subgeometry. 13 years ago
  Lasse Öörni 1175f837c3 Cleaned up saving of DecalSet offset matrices. 13 years ago
  Lasse Öörni 2d8f47618f Changed controls in TestScene.as & TestSceneOld.as to not require the middle mouse button for adding decals. 13 years ago
  Lasse Öörni debcc38bb0 Allow configuring DecalSet max. vertices and indices separately. 13 years ago
  Lasse Öörni 8555b94e5a Use indexed geometry for decals. 13 years ago
  Lasse Öörni ab89278a5c Create AnimatedModel morph vertex buffers on demand (when first non-zero morph weight set.) 13 years ago
  Lasse Öörni 803b7cf53a Moved polygon clipping back into DecalSet & PolyHedron, as the common function interface was not pleasant. 13 years ago
  Lasse Öörni 92510672f7 Serialize also skinned decals. 13 years ago
  Lasse Öörni d9cc388499 Mostly working skinned decals. 13 years ago
  Lasse Öörni 6643bf7717 Started work on skinned decals. 13 years ago
  Lasse Öörni 874ec0a4ee Fixed decal restore on OpenGL context loss. 13 years ago
  Lasse Öörni c1a1740798 Added attributes to DecalSet for scene serialization. 13 years ago
  Lasse Öörni 296e36a75b Calculate tangents for decals. 13 years ago
  Lasse Öörni 97828ae8ce Removed unnecessary functions. 13 years ago
  Lasse Öörni 55e90c3ee3 Clip decals as polygons and retriangulate after clipping for less vertices. 13 years ago
  Lasse Öörni 06371a62ed Wrap decal around static geometry. 13 years ago
  Lasse Öörni 91c7374e28 Started work on decals. 13 years ago