Wei Tjong Yao
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184360dc82
Added new feature in the Editor's edit menu to reset-to-default selected serializable objects (nodes, components, UI-elements) to their default values with undo/redo support. Added new method ResetToDefault() in Serializable class and exposed it to Script. Fixed the constness in Serializable class and all the recently added filtering methods in UIElement descandant classes. Exposed AM_NODEID and AM_COMPONENTID to Script. Added new Keys() method in HashMap class. Fixed SetModel() method in StaticModel and AnimatedModel to accept null model pointer in order to make reset-to-default to work.
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12 tahun lalu |
Lasse Öörni
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606d374936
Added GetWorldBoundingBox() to CollisionShape.
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12 tahun lalu |
Lasse Öörni
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34df8b5e82
Fixed headless mode.
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12 tahun lalu |
Lasse Öörni
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a40fead7dc
Updated license for the new year.
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13 tahun lalu |
Lasse Öörni
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7d8558a51f
Applied massive patch from weitjong.
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13 tahun lalu |
Lasse Öörni
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88aaa46465
Corrected formatting issues. License.txt & Readme.txt encoded as UTF-8, source code uses ASCII encoding.
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13 tahun lalu |
Lasse Öörni
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f0b6d55b28
Enclosed Urho3D classes inside Urho3D namespace to avoid clashes with external libraries.
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13 tahun lalu |
Lasse Öörni
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170ee77019
To avoid confusion when to use what, and as the performance is usually better, use only HashMap & HashSet instead of Map & Set.
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13 tahun lalu |
Lasse Öörni
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153106519e
Restored public locking API for vertex & index buffers. On OpenGL locking is always emulated using either shadow or scratch data.
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13 tahun lalu |
Lasse Öörni
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a4c1924e04
Vertex & index buffer refactoring to unify feature set between graphics APIs, cleanup code, and prepare for Android OpenGL context loss handling.
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13 tahun lalu |
Lasse Öörni
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0debc43fed
Further Android fixes.
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13 tahun lalu |
Lasse Öörni
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866cd89546
Started work for experimental Android support.
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13 tahun lalu |
Lasse Öörni
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cc3ee34f58
Increased occlusion buffer depth bias.
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14 tahun lalu |
Lasse Öörni
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e7a4fdba41
Removed unnecessary paranoia from writing the model's geometry centers.
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14 tahun lalu |
Lasse Öörni
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7f7e8b970d
Added subgeometry centers to the model format for proper sorting of transparent geometries.
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14 tahun lalu |
Lasse Öörni
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aec8534665
Fixed resource dump display.
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14 tahun lalu |
Lasse Öörni
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d94b865fce
Reverted the change to not support fallback data mode in index & vertex buffers, as it broke AssetImporter.
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14 tahun lalu |
Lasse Öörni
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de67af8825
CoreData / Data reorganization.
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14 tahun lalu |
Lasse Öörni
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7eed016fd8
Added more assertions.
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14 tahun lalu |
Lasse Öörni
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6d552a8193
Use fixed size 24 bit network object IDs for more deterministic bandwidth use.
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14 tahun lalu |
Lasse Öörni
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ffad4ba005
Fixed UI related crashes in headless mode.
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14 tahun lalu |
Lasse Öörni
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71603ae52e
Initial kNet-based networking implementation.
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14 tahun lalu |
Lasse Öörni
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aa2491a7ac
Moved SharedPtr & SharedArrayPtr to the Container library.
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14 tahun lalu |
Lasse Öörni
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b90c1386be
Removed unnecessary parentheses.
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14 tahun lalu |
Lasse Öörni
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ab866d7f7e
Fixed illegal vertex/index buffer access in Model::Load().
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14 tahun lalu |
Lasse Öörni
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e80deeab15
Use _WIN32 conditional for Win32 code.
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14 tahun lalu |
Lasse Öörni
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9335edc5ed
Removed the need to lock vertex data in read-only mode for CPU-side processing.
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14 tahun lalu |
Lasse Öörni
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76144c8c4b
Fixed plural in array variable names.
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14 tahun lalu |
Lasse Öörni
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7a231ed820
Load model data directly into the vertex buffer instead of doing an intermediate copy.
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14 tahun lalu |
Lasse Öörni
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f60321b20f
Use PODVector more extensively.
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14 tahun lalu |