Lasse Öörni
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bc8074a6f5
Added SetProjection() to camera, which sets custom projection matrix. This is reset by modifying any of the standard projection parameters (farClip, FOV etc.) Make sure camera's actual far & near clip are based on the projection matrix.
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9 years ago |
Lasse Öörni
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48cd15bc5a
Store camera projection matrix as API-independent and convert as necessary (preparation for allowing the user to define a custom projection matrix.) Camera GetProjection() API changed; GetGPUProjection() is now used to get the API-specific projection for use as a shader parameter.
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9 years ago |
Lasse Öörni
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bef8df21bb
Support defining neighbor terrains to avoid LOD level discontinuities at the edges.
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9 years ago |
Lasse Öörni
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291b33df99
Squashed commit of the following:
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9 years ago |
Lasse Öörni
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3fe5024cf7
Remove deprecated autoRemove bool from SoundSource. Replace with a more generic AutoRemoveMode enum which is now used by both SoundSource & ParticleEmitter.
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9 years ago |
Lasse Öörni
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56ba0def78
Add Graphics::SetDither(). Closes #1489.
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9 years ago |
Lasse Öörni
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af00713e12
Add Clone() to ParticleEffect & ParticleEffect2D. Closes #1469.
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9 years ago |
Lasse Öörni
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4279990ea8
Minor fixes. Add script bindings and documentation for the new renderpath command.
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9 years ago |
Yusuf Umar
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a9f7703f74
Add update invisible parameter to RibbonTrail and use it on the samples.
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9 years ago |
Yusuf Umar
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f9e65027e3
Implementing RibbonTrail
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9 years ago |
Eugene Kozlov
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c92894d250
Add support of custom per-instance data in batches.
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9 years ago |
Lasse Öörni
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caf663eac3
Possibility for BillboardSet / ParticleEffect billboards to be fixed screen size. In this case the billboard size is measured in pixels.
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9 years ago |
Lasse Öörni
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7da8374a3b
Option to override culling mode in pass. Closes #1363.
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9 years ago |
Lasse Öörni
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7160a0ab7c
Normal offset shadow support for HLSL. Fix deferred specular calculation on HLSL.
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9 years ago |
Lasse Öörni
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7fbf89b728
Add Clone() function to Animation. Expose Animation constructor in Lua.
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9 years ago |
Yao Wei Tjong 姚伟忠
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31d362f879
Add new engine parameter for enabling/disabling high DPI window mode.
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9 years ago |
Lasse Öörni
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19f3b0f120
Merge branch 'master' into vertexdeclaration
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9 years ago |
Lasse Öörni
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2e44b0b350
Squashed commit of the following:
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9 years ago |
Lasse Öörni
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7b738c54ac
Merge branch 'master' into vertexdeclaration
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9 years ago |
Lasse Öörni
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2b259e85e0
Change Texture::SetData() to take a raw pointer instead of shared to match rest of the API and simplify script bindings.
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9 years ago |
Lasse Öörni
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25f039b7e1
Add GetElementOffset & HasElement function bindings to AS VertexBuffer API.
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9 years ago |
Lasse Öörni
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c872d6d335
Fix missing offset member in VertexElement AS binding.
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9 years ago |
Mike3D
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b606060b98
Revert Graphics API commits af42c37 and b751108
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9 years ago |
Lasse Öörni
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35b516b866
AngelScript binding for VertexElement struct + related enums.
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9 years ago |
Yao Wei Tjong 姚伟忠
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3b1ab0ffea
Partially revert back changes from commit af42c37.
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9 years ago |
Mike3D
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af42c37179
More AS bindings fixes for Graphics API
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9 years ago |
Mike3D
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b751108456
Fixed AS bindings for Animation and AnimationState
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9 years ago |
Lasse Öörni
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e0b76920ea
Merge branch 'master' into vertexdeclaration
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9 years ago |
Lasse Öörni
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0c10106cd8
Dummy implementation for D3D9 Texture2DArray. Texture2DArray Lua bindings.
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9 years ago |
Lasse Öörni
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a458d30fd5
Initial freeform vertex declarations for D3D9.
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9 years ago |