aster2013
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4655ee1ee4
Submit code in LuaScript samples.
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11 years ago |
aster2013
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7e46f0c862
Add MIXED_ACCESSOR_ATTRIBUTE.
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11 years ago |
aster2013
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8d067b2810
Now, we can use Lua function to handle event directly, for example:
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11 years ago |
aster2013
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25132bd4a0
ADD URHO3D_PHYSICS AND URHO3D_NAVIGATION OPTIONS.
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11 years ago |
Aster@中国上海
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5ae71ba270
Fix user type attribute setting bug. Thanks Mike.
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11 years ago |
Lasse Öörni
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9a7a9110a2
Added generated attribute documentation. Move AngelScript API dumping to a separate .cpp file. Hack fix for Doxygen parsing bug which would cause the Events page not to be recognized. Closes #303.
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11 years ago |
aster2013
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a2197916a7
Update LuaIntegration sample.
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11 years ago |
aster2013
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3cb656a0f8
Replace script file name with LuaFile, make it can pick in editor.
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11 years ago |
Aster Jian
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ce7f6a6a41
Fix stack index error.[ci skip]
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11 years ago |
Aster Jian
|
1b200184d2
Fix attribute bug.
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11 years ago |
Aster Jian
|
80bd29a18d
Add Lua object attribute set and get function.
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11 years ago |
Aster Jian
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5805f7027c
Add get Lua attribute name in C++, not finish.[ci skip]
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11 years ago |
aster2013
|
6dba57e5ad
Modify comment in LuaScript module.
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12 years ago |
Lasse Öörni
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6d5ddc23e0
Bump the copyright for 2014.
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12 years ago |
aster2013
|
d1c3d96844
Remove context from object's constructor, make all constructor look like AngleScript, rename file.
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12 years ago |
Yao Wei Tjong 姚伟忠
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d33ac02538
Refactor build scripts to build Urho3D library as main target.
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12 years ago |