Lasse Öörni
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8463393377
Initial resource background loading API and implementation. Background loading-capable implementation for textures (load image in background thread, upload image to GPU in main thread), other resources todo.
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11 years ago |
aster
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de6d39d74b
Add Load and save for material shader animation.
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11 years ago |
aster
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113cb5584a
Rename AttributeAnimation to ValueAnimation make animaiton more general.
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11 years ago |
aster
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3afd10aaa6
Move CalculateScaledTime to AttributeAnimationInfo, extract GetEventFrames method.
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11 years ago |
Yao Wei Tjong 姚伟忠
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57d6c7827b
Minor refactoring on attribute animation classes.
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11 years ago |
Aster Jian
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2c18a1ca65
Add AttributeAnimationInfo class, add more comment for animation class, use XMLElement::SetVariant/GetVariant save attribute animation frame value.
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11 years ago |
Yao Wei Tjong 姚伟忠
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8939179787
Refactor to use small case for xml tag and attribute names.
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11 years ago |
Aster Jian
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caf6f1b35a
Move wrap mode out of AttributeAnimation.
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11 years ago |
Aster Jian
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9a51eef182
Fix GetFloat bug.
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11 years ago |
Aster Jian
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448874b245
Add animation speed parameter.
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11 years ago |
Aster Jian
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1bc6f0820e
Add template variant.
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11 years ago |
Aster Jian
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21ddb94b52
Add resource load and save functions for animations.
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11 years ago |
Aster Jian
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3dfe01a3f0
Save event frame to xml, Remove binary load and save function in animation classes.
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11 years ago |
Aster Jian
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48c3868a79
Remove child object animation, add load and save function.
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11 years ago |
aster2013
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4a3ed4117a
Refactor animation system, add AttributeAnimationInstance.
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11 years ago |
aster2013
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d453ef6daf
Add object animation, add load and save functions.
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11 years ago |