Commit History

Author SHA1 Message Date
  Lasse Öörni 517030a2be Started work on buffering GPU resource updates while device lost. 13 years ago
  Lasse Öörni fcbd3b493d Moved the data lost flag to GPUObject. 13 years ago
  Lasse Öörni a4c1924e04 Vertex & index buffer refactoring to unify feature set between graphics APIs, cleanup code, and prepare for Android OpenGL context loss handling. 13 years ago
  Lasse Öörni cc3ee34f58 Increased occlusion buffer depth bias. 14 years ago
  Lasse Öörni 3db2c154e5 Added forward rendering multisample support for OpenGL. 14 years ago
  Lasse Öörni 5db24c8d02 Renamed OpenGL/Direct3D9 implemntation and shader directories. 14 years ago