Commit historia

Upphovsman SHA1 Meddelande Datum
  Lasse Öörni 562f401ffa Refactor resource reloading based on filename into a function, which can be called externally. 11 år sedan
  Lasse Öörni a04b3f746d Added option to route / block / process resource requests. Based on celeron55's patch. Closes #469. 11 år sedan
  Lasse Öörni 5f0ed3fcf8 Fix more header warnings that could leak to an Urho3D application using maximum MSVC warning level. 11 år sedan
  aster2013 21050c613a Add .PList sprite sheet support. 11 år sedan
  Lasse Öörni be66059009 Refactor resource background loading into a separate class. 11 år sedan
  Lasse Öörni 80fa911066 Fixed recording of background loaded resource's dependencies so that unnecessary waits do not occur when finishing the resources. 11 år sedan
  Lasse Öörni 8c0cc2f916 Disregard background load request with empty name. 11 år sedan
  Lasse Öörni e210ef20b2 Fix deadlock when waiting for a resource that is background loading but is now needed immediately. 11 år sedan
  Lasse Öörni 2b2b500892 Asynchronous loading for Model. 11 år sedan
  Lasse Öörni 8ab908b1c9 Configurable max work time in ms per frame for finishing background loaded resources, and for non-threaded work in WorkQueue. Fix iteration bug if finishing several background loaded resources in one go. 11 år sedan
  Lasse Öörni cdd2dae4fb Precalculate texture's mip levels during async loading, if applicable. Use a timer to avoid spending too much time per frame on finishing async loaded resources. 11 år sedan
  Lasse Öörni 3181986f82 Log message for finalizing a background loaded resource. 11 år sedan
  Lasse Öörni f194765e78 Background loading of Materials. 11 år sedan
  Lasse Öörni 8463393377 Initial resource background loading API and implementation. Background loading-capable implementation for textures (load image in background thread, upload image to GPU in main thread), other resources todo. 11 år sedan
  Lasse Öörni 840143eb00 Protect some ResourceCache structures with a mutex so that eg. GetFile() or GetTempResource() can be called from worker threads. Verify that GetResource() is only called from the main thread. 11 år sedan
  Lasse Öörni 1f521713e7 Do not store Image resources used during cube/3D texture loading permanently to cache. 11 år sedan
  Aster@中国上海 84fe0946c8 Remove ShortStringHash, Now all of ShortStringHash are replaced by StringHash. 11 år sedan
  Lasse Öörni f1ec4c8a18 Ensure that manually created textures with an assigned name, but no actual file to back their contents, will recreate the GPU object after device loss and set data lost state. 11 år sedan
  aster2013 460da659ee Add JSON support in Urho3D. 11 år sedan
  Lasse Öörni 50f775b213 Added FileChanged event sent by ResourceCache for manually responding to changed files in resource directories. 11 år sedan
  Lasse Öörni 973b353a08 Safeguard CollisionShape against empty models to prevent Bullet asserts. 11 år sedan
  Lasse Öörni 263a624fe4 Possibility in ResourceCache to enable returning resources which failed to load. This is used in the editor to overcome eg. failed scripts disappearing from a ScriptInstance's script file slot. 11 år sedan
  Lasse Öörni 47836474e2 Variant pointer refactoring. Variant can now hold a weak pointer to a RefCounted object, which is safer, and is returned using GetPtr(). Engine events have been converted to use that mechanism. GetPtr() is also directly available in AngelScript, as well as assigning a RefCounted or derived class handle to a Variant. 12 år sedan
  Yao Wei Tjong 姚伟忠 4657518ec9 Code cleanup on error handling for ResourceCache. 12 år sedan
  Yao Wei Tjong 姚伟忠 ffe7a7699f Minor enhancement on getting optional resources and error handling. 12 år sedan
  Yao Wei Tjong 姚伟忠 2e8744dc01 Minor cleanup - remove redundant null check for subsystems pointer. 12 år sedan
  Yao Wei Tjong 姚伟忠 181351ef45 Reserve the vector's initial capacity instead of size. 12 år sedan
  Yao Wei Tjong 姚伟忠 a5246036fb Add inherited XMLFile resource as dependency. Approximate patched size. 12 år sedan
  Lasse Öörni 6d5ddc23e0 Bump the copyright for 2014. 12 år sedan
  Lasse Öörni ebd03d08db When removing a resource dir, remove the FileWatcher with matching path instead of relying on the indexing. 12 år sedan