Commit History

Autor SHA1 Mensaxe Data
  Lasse Öörni ad6243870b Updated to newest kNet & AngelScript. %!s(int64=14) %!d(string=hai) anos
  Lasse Öörni b6e09d2655 Renamed FinishUpdate() to ApplyAttributes() to be more descriptive, and to not confuse with frame updates. %!s(int64=14) %!d(string=hai) anos
  Lasse Öörni 3f7fffbf49 Some renames. CollisionGroup -> CollisionLayer, Scene::GetNodeByID() -> GetNode(), Ray::Distance() -> HitDistance(). %!s(int64=14) %!d(string=hai) anos
  Lasse Öörni 4fbd837058 Refactored user variables & other subindexed attributes handling in the editor. Now the proper editors are used. %!s(int64=14) %!d(string=hai) anos
  Lasse Öörni cea5282fd4 Fixed draw distance attribute not working correctly. %!s(int64=14) %!d(string=hai) anos
  Lasse Öörni 10ad7a3dd2 Added phantom attribute to CollisionShape. Phantom shapes create collision events, but do not generate contact joints to the physics simulation. %!s(int64=14) %!d(string=hai) anos
  Lasse Öörni 6dd8679214 Further attribute reorganization. %!s(int64=14) %!d(string=hai) anos
  Lasse Öörni bbad36cc63 Do not destroy old animation states if skeleton has stayed compatible. %!s(int64=14) %!d(string=hai) anos
  Lasse Öörni 3576a81993 Initial node/component attribute editing. %!s(int64=14) %!d(string=hai) anos
  Lasse Öörni 215fb04f72 Converted VAR_BUFFER file serialization attributes to VAR_VARIANTVECTOR to make them more readable and/or editable. %!s(int64=14) %!d(string=hai) anos
  Lasse Öörni 942bf00ca4 Fixed animations not continuing after scene load. %!s(int64=14) %!d(string=hai) anos
  Lasse Öörni b7e5971bc1 Revert to AABB testing if AnimatedModel's bones have been destroyed. %!s(int64=14) %!d(string=hai) anos
  Lasse Öörni 7eed016fd8 Added more assertions. %!s(int64=14) %!d(string=hai) anos
  Lasse Öörni 40ad2d09b6 Queue remote events instead of sending immediately to avoid synchronization problems with scene updates. %!s(int64=14) %!d(string=hai) anos
  Lasse Öörni 23b410d9f4 Added AnimationController network replication. %!s(int64=14) %!d(string=hai) anos
  Lasse Öörni ffad4ba005 Fixed UI related crashes in headless mode. %!s(int64=14) %!d(string=hai) anos
  Lasse Öörni cc2a487361 Further optimization of the parent node network replication attribute. %!s(int64=14) %!d(string=hai) anos
  Lasse Öörni ee9b6cc0f8 Renamed the script PostLoad() to FinishUpdate(). %!s(int64=14) %!d(string=hai) anos
  Lasse Öörni 7b15b34c83 Removed most OnGetAttribute() / OnSetAttribute() functions in favor of accessor attributes. %!s(int64=14) %!d(string=hai) anos
  Lasse Öörni 71603ae52e Initial kNet-based networking implementation. %!s(int64=14) %!d(string=hai) anos
  Lasse Öörni aa2491a7ac Moved SharedPtr & SharedArrayPtr to the Container library. %!s(int64=14) %!d(string=hai) anos
  Lasse Öörni b90c1386be Removed unnecessary parentheses. %!s(int64=14) %!d(string=hai) anos
  Lasse Öörni 76144c8c4b Fixed plural in array variable names. %!s(int64=14) %!d(string=hai) anos
  Lasse Öörni 2da8d4ae47 Renamed Matrix4x3 to Matrix3x4. %!s(int64=14) %!d(string=hai) anos
  Lasse Öörni f60321b20f Use PODVector more extensively. %!s(int64=14) %!d(string=hai) anos
  Lasse Öörni a956f2ff20 Fixed bugs in Vector & PODVector. %!s(int64=14) %!d(string=hai) anos
  Lasse Öörni d69efd65f0 Container library fixes. %!s(int64=14) %!d(string=hai) anos
  Lasse Öörni 565de1ad02 Moved some of StringUtils functions to the String class. %!s(int64=14) %!d(string=hai) anos
  Lasse Öörni e2a3f60c16 Create bone scene nodes as local. %!s(int64=14) %!d(string=hai) anos
  Lasse Öörni 9dd15c95e2 DynamicCast to UIElement when creating layouts, because the returned object could theoretically be a Component or Resource as well. %!s(int64=14) %!d(string=hai) anos