Historia zmian

Autor SHA1 Wiadomość Data
  Lasse Öörni baa3efacc3 Fixed the Data directory getting removed in the editor, if a scene was first loaded from there, and then from elsewhere. 14 lat temu
  Lasse Öörni 80a6948b22 Large rendering architecture refactoring. 14 lat temu
  Lasse Öörni 387ac00631 Use the variable name uintColor throughout. 14 lat temu
  Lasse Öörni 424f7a957f Enabled warnings in ShaderCompiler. 14 lat temu
  Lasse Öörni f622066c4a Changed certain profile blocks (extra/transparent passes, debug geometry) to trigger only when there is actually some work to be done. 14 lat temu
  Lasse Öörni b90c1386be Removed unnecessary parentheses. 14 lat temu
  Lasse Öörni 141d192225 Fixed Camera's InverseWorldTransform(), which should be GetInverseWorldTransform(). 14 lat temu
  Lasse Öörni dca33c3b34 Unified the shader parameter setting API. 14 lat temu
  Lasse Öörni 7da01092b6 Renamed ShaderProgram to ShaderVariation. 14 lat temu
  Lasse Öörni 2da8d4ae47 Renamed Matrix4x3 to Matrix3x4. 14 lat temu
  Lasse Öörni 3ca3f84df9 Refactored shader loading. A binary format is now used instead of XML data. 14 lat temu
  Lasse Öörni 2de636df19 Disabled projection jitter from the debug geometery. 14 lat temu
  Lasse Öörni f60321b20f Use PODVector more extensively. 14 lat temu
  Lasse Öörni d69efd65f0 Container library fixes. 14 lat temu
  Lasse Öörni 7c45da5588 Import new code. 14 lat temu