Lasse Öörni
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5bc98f68d3
Exposed Texture2D::Load() to Lua. Added Detach() function to SharedPtr which will safely detach the pointer without destroying the object. To only be used in scripting integration. Fixed loading of texture with compressed data first and then uncompressed.
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пре 12 година |
Lasse Öörni
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6d5ddc23e0
Bump the copyright for 2014.
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пре 12 година |
Lasse Öörni
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939ca2d47b
Code formatting.
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пре 12 година |
Lasse Öörni
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d2117ba01f
For now do not attempt to use 3D textures on OpenGL ES.
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пре 12 година |
primitivewaste
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d4fb9a9450
Add Zone height fog support, HeightFog shader option and techniques.
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пре 12 година |