提交歷史

作者 SHA1 備註 提交日期
  Lasse Öörni 88aaa46465 Corrected formatting issues. License.txt & Readme.txt encoded as UTF-8, source code uses ASCII encoding. 13 年之前
  Lasse Öörni f0b6d55b28 Enclosed Urho3D classes inside Urho3D namespace to avoid clashes with external libraries. 13 年之前
  Lasse Öörni 6643bf7717 Started work on skinned decals. 13 年之前
  Lasse Öörni cc3ee34f58 Increased occlusion buffer depth bias. 14 年之前
  Lasse Öörni b11b0f8de1 Initial gizmo-based node transform editing. 14 年之前
  Lasse Öörni a32f0f1c26 Fixed rotation of the axes model. 14 年之前
  Lasse Öörni 80a6948b22 Large rendering architecture refactoring. 14 年之前
  Lasse Öörni 3f7fffbf49 Some renames. CollisionGroup -> CollisionLayer, Scene::GetNodeByID() -> GetNode(), Ray::Distance() -> HitDistance(). 14 年之前
  Lasse Öörni 444c18673e Code formatting & optimization. 14 年之前
  Lasse Öörni b90c1386be Removed unnecessary parentheses. 14 年之前
  Lasse Öörni 2da8d4ae47 Renamed Matrix4x3 to Matrix3x4. 14 年之前
  Lasse Öörni b9520be2eb Moved tree balancing operations to TreeBase. 14 年之前
  Lasse Öörni 7c45da5588 Import new code. 14 年之前
  Lasse Öörni a48885a729 Make way for import of new code. 14 年之前
  Lasse Öörni cb4d88a8f2 Replaced explicit image rect settings with offsets. 15 年之前
  Lasse Öörni 902dfd4a13 Re-commit for the new year. Let's aim for less wiki update spam this time! 15 年之前