Commit History

Autor SHA1 Mensaxe Data
  Lasse Öörni bb2ebf7568 Bump copyright to 2015. %!s(int64=11) %!d(string=hai) anos
  Yao Wei Tjong 姚伟忠 ed214bbeb3 Avoid the include dirs hack for finding the Urho3D.h header. %!s(int64=11) %!d(string=hai) anos
  Yao Wei Tjong 姚伟忠 359efb2d37 Move the DebugNew.h from Urho3D/Container subdir to Urho3D subdir. %!s(int64=11) %!d(string=hai) anos
  Yao Wei Tjong 姚伟忠 b51e419c88 Change impl. file to include the header file from corresponding subdir. %!s(int64=11) %!d(string=hai) anos
  Yao Wei Tjong 姚伟忠 4feb135281 Clean up SDK include dirs. Refactor FindUrho3D CMake module. %!s(int64=11) %!d(string=hai) anos
  Lasse Öörni 16c05ee6cf Fix occlusion rendering to work with reverse triangle winding. Fix MultipleViewports C++ example using depth test in debug geometry. %!s(int64=11) %!d(string=hai) anos
  Lasse Öörni e079878e40 Remove the gather4 path similarly from HLSL FXAA3. Fix FXAA2 tag name in the examples. Removed dead link from documentation. %!s(int64=11) %!d(string=hai) anos
  Lasse Öörni f2e6e86a1d Rename EdgeFilter shader to FXAA2. Rename FXAA shader to FXAA3. Clean up FXAA3 GLSL code and port to HLSL. %!s(int64=11) %!d(string=hai) anos
  Yao Wei Tjong 姚伟忠 dbeb244fb5 Minor clean up on sample code. Move Console & HUD to settings joystick. %!s(int64=11) %!d(string=hai) anos
  Yao Wei Tjong 姚伟忠 ec25e56046 Refactor Samples to support yaw and pitch by touch on mobile platform. %!s(int64=11) %!d(string=hai) anos
  Lasse Öörni 67d603d8e5 Node transform space refactoring. Translate(), Rotate() and LookAt() functions take a transform space (local, parent or world). Translate() has a behavior change: default space is local, as that is most often used in eg. camera movement, and is consistent with the default for rotations (the earlier fixedAxis = false was same as local space). The redundant TranslateRelative() function is removed. Add RotateAround() function, which allows rotating around a pivot in either local, parent or world space. Closes #295. %!s(int64=11) %!d(string=hai) anos
  Lasse Öörni 6d5ddc23e0 Bump the copyright for 2014. %!s(int64=12) %!d(string=hai) anos
  Lasse Öörni 9486d17667 Bump the depth constant bias in all shadowed directional light samples to work better on mobile platforms. Disable Urho3D logo in samples when using touch controls. %!s(int64=12) %!d(string=hai) anos
  Lasse Öörni 04b00263b0 Moved CharacterDemo to the samples. %!s(int64=12) %!d(string=hai) anos
  Lasse Öörni dfb318b4f9 Added scene network replication sample. %!s(int64=12) %!d(string=hai) anos
  Lasse Öörni 796d8871b9 Sample code cleanup. %!s(int64=12) %!d(string=hai) anos
  Lasse Öörni fc1c2e6f13 Initial Navigation sample. %!s(int64=12) %!d(string=hai) anos
  Lasse Öörni 056acfcc68 Added sound effects example. %!s(int64=12) %!d(string=hai) anos
  Lasse Öörni 2271d6ba83 Added Ragdolls sample. %!s(int64=12) %!d(string=hai) anos
  Lasse Öörni 58903874f7 Scene node name consistency in the samples. %!s(int64=12) %!d(string=hai) anos
  Lasse Öörni 497bd8c101 Added Physics sample. %!s(int64=12) %!d(string=hai) anos
  Lasse Öörni 87a6ee9578 Added MultipleViewports & RenderToTexture samples. %!s(int64=12) %!d(string=hai) anos