Lasse Öörni
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bb2ebf7568
Bump copyright to 2015.
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11 years ago |
Yao Wei Tjong 姚伟忠
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ed214bbeb3
Avoid the include dirs hack for finding the Urho3D.h header.
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11 years ago |
Yao Wei Tjong 姚伟忠
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359efb2d37
Move the DebugNew.h from Urho3D/Container subdir to Urho3D subdir.
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11 years ago |
Yao Wei Tjong 姚伟忠
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b51e419c88
Change impl. file to include the header file from corresponding subdir.
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11 years ago |
Yao Wei Tjong 姚伟忠
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4feb135281
Clean up SDK include dirs. Refactor FindUrho3D CMake module.
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11 years ago |
Yao Wei Tjong 姚伟忠
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dbeb244fb5
Minor clean up on sample code. Move Console & HUD to settings joystick.
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11 years ago |
Yao Wei Tjong 姚伟忠
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ec25e56046
Refactor Samples to support yaw and pitch by touch on mobile platform.
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11 years ago |
Lasse Öörni
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67d603d8e5
Node transform space refactoring. Translate(), Rotate() and LookAt() functions take a transform space (local, parent or world). Translate() has a behavior change: default space is local, as that is most often used in eg. camera movement, and is consistent with the default for rotations (the earlier fixedAxis = false was same as local space). The redundant TranslateRelative() function is removed. Add RotateAround() function, which allows rotating around a pivot in either local, parent or world space. Closes #295.
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11 years ago |
Lasse Öörni
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6d5ddc23e0
Bump the copyright for 2014.
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12 years ago |
Lasse Öörni
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9486d17667
Bump the depth constant bias in all shadowed directional light samples to work better on mobile platforms. Disable Urho3D logo in samples when using touch controls.
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12 years ago |
Lasse Öörni
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40d759fbae
New skybox from Vladimir. Set fog to white in scenes using the skybox. Water scene lighting slightly brightened to match the skybox.
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12 years ago |
Lasse Öörni
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1ace697dc9
Added water example with reflection/refraction. Improved the water shader to include proper fresnel calculation and a noise map. Closes #120.
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12 years ago |