Commit History

作者 SHA1 備註 提交日期
  Lasse Öörni a40fead7dc Updated license for the new year. 13 年之前
  Lasse Öörni 88aaa46465 Corrected formatting issues. License.txt & Readme.txt encoded as UTF-8, source code uses ASCII encoding. 13 年之前
  Lasse Öörni f0b6d55b28 Enclosed Urho3D classes inside Urho3D namespace to avoid clashes with external libraries. 13 年之前
  Lasse Öörni 517030a2be Started work on buffering GPU resource updates while device lost. 13 年之前
  Lasse Öörni fcbd3b493d Moved the data lost flag to GPUObject. 13 年之前
  Lasse Öörni a4c1924e04 Vertex & index buffer refactoring to unify feature set between graphics APIs, cleanup code, and prepare for Android OpenGL context loss handling. 13 年之前
  Lasse Öörni cc3ee34f58 Increased occlusion buffer depth bias. 14 年之前
  Lasse Öörni de67af8825 CoreData / Data reorganization. 14 年之前
  Lasse Öörni 07fda9f32e Preparation to using kNet: renamed SharedPtr.h to Ptr.h to avoid conflicts. 14 年之前
  Lasse Öörni 3db2c154e5 Added forward rendering multisample support for OpenGL. 14 年之前
  Lasse Öörni 5db24c8d02 Renamed OpenGL/Direct3D9 implemntation and shader directories. 14 年之前