تاریخچه Commit ها

نویسنده SHA1 پیام تاریخ
  Lasse Öörni b2d150e499 Added frustum culling to debug drawing the octree. 14 سال پیش
  Lasse Öörni cc3ee34f58 Increased occlusion buffer depth bias. 14 سال پیش
  Lasse Öörni 75beda5f3a Removed the "unculled drawable" mechanism. Instead added occludee-flag to Drawable. 14 سال پیش
  Lasse Öörni 59b855087c Fixed typo. 14 سال پیش
  Lasse Öörni f53f75f6f3 Fixed raycast early-out logic. 14 سال پیش
  Lasse Öörni 5cf7e09324 Added Octree raycast that returns only a single drawable result. 14 سال پیش
  Lasse Öörni 0da41425b5 Fixed debug mode assert. 14 سال پیش
  Lasse Öörni 8a57a3ee18 Threaded ray query. 14 سال پیش
  Lasse Öörni 950e37beb1 Refactored raycast query handling in preparation to threading it. 14 سال پیش
  Lasse Öörni f3b5dae787 Threaded occlusion check for the main view. 14 سال پیش
  Lasse Öörni d958692faf Further work item building optimizations. 14 سال پیش
  Lasse Öörni 714414a755 Code cleanup and work item building optimization in Octree & View. 14 سال پیش
  Lasse Öörni cccb072a3d Threaded light queries. 14 سال پیش
  Lasse Öörni 80656971de Removed SpinLock class. 14 سال پیش
  Lasse Öörni d29885dd9f Clamp max. amount of worker threads. 14 سال پیش
  Lasse Öörni aadc22f05a Changed WorkItem to a value type to make it easier to construct work queue tasks. 14 سال پیش
  Lasse Öörni f843523ee8 Removed the start/stop mechanism from WorkQueue. 14 سال پیش
  Lasse Öörni f5bb9e5487 Work queue & octree reinsertion optimizations. 14 سال پیش
  Lasse Öörni f9d04676f8 Queue octree updates & reinsertions in a PODVector instead of a HashSet. 14 سال پیش
  Lasse Öörni 721885ba4a Divide geometry updates explicitly into main thread, worker threads, and none. 14 سال پیش
  Lasse Öörni c8089b1687 Initial work queue & multithreading support. 14 سال پیش
  Lasse Öörni 9d077e78a8 Code cleanup. 14 سال پیش
  Lasse Öörni fd6a2ece9e Renamed AddUnculledDrawable() to AddManualDrawable(). 14 سال پیش
  Lasse Öörni b11b0f8de1 Initial gizmo-based node transform editing. 14 سال پیش
  Lasse Öörni b9d7839d94 OctreeQuery micro-optimizations. 14 سال پیش
  Lasse Öörni 3f7fffbf49 Some renames. CollisionGroup -> CollisionLayer, Scene::GetNodeByID() -> GetNode(), Ray::Distance() -> HitDistance(). 14 سال پیش
  Lasse Öörni e22483e482 Added viewmask parameter to octree queries to avoid manual viewmask checking in View and to allow partial scene queries for logic. 14 سال پیش
  Lasse Öörni 84d70dcbe7 Optimized away constant dynamic Variant allocation in comparing attributes when sending a server update. 14 سال پیش
  Lasse Öörni ee9b6cc0f8 Renamed the script PostLoad() to FinishUpdate(). 14 سال پیش
  Lasse Öörni 7b15b34c83 Removed most OnGetAttribute() / OnSetAttribute() functions in favor of accessor attributes. 14 سال پیش