Lasse Öörni
|
1fdf228359
Move the AngelScript API registration to the Script library and inverted the Script <-> Engine library dependency.
|
12 vuotta sitten |
Lasse Öörni
|
5e5d98581c
Concatenate world rotation separately to fix GetWorldRotation() returning erroneous values when parent node has nonuniform scale.
|
12 vuotta sitten |
Wei Tjong Yao
|
8d1c28bc3e
Group components into categories. In the Editor app, dynamically create the menu structure based on the component categories. Added new GetCategory() method in Component class and exposed it to script. Reviewed and fixed as necessary the default attributes registration of Component's descendant classes. Removed 'Attenuation' and 'Panning' attributes from SoundSource3D as they are updated constantly in this class. Enhanced Context class to 'register' component category during the component factory registration.
|
12 vuotta sitten |
Wei Tjong Yao
|
de9b19d6d4
Script subsystem prints the stack strace automatically on exception.
|
12 vuotta sitten |
Lasse Öörni
|
a40fead7dc
Updated license for the new year.
|
13 vuotta sitten |
Lasse Öörni
|
7d8558a51f
Applied massive patch from weitjong.
|
13 vuotta sitten |
Lasse Öörni
|
88aaa46465
Corrected formatting issues. License.txt & Readme.txt encoded as UTF-8, source code uses ASCII encoding.
|
13 vuotta sitten |
Lasse Öörni
|
f0b6d55b28
Enclosed Urho3D classes inside Urho3D namespace to avoid clashes with external libraries.
|
13 vuotta sitten |
Lasse Öörni
|
8c581bf8bb
Cleaned up Doxygen comments.
|
13 vuotta sitten |
Lasse Öörni
|
170ee77019
To avoid confusion when to use what, and as the performance is usually better, use only HashMap & HashSet instead of Map & Set.
|
13 vuotta sitten |
Lasse Öörni
|
613e3e94f9
Allocate nested script execution contexts on demand.
|
13 vuotta sitten |
Lasse Öörni
|
8a5d1b5322
Removed the object & module maps from the Script subsystem. Use instead AngelScript userdata to map from script constructs to C++ objects.
|
13 vuotta sitten |
Lasse Öörni
|
7524eb27a9
Clear inbuilt script object type search cache when compiling script code to prevent crash if a failed script module compile is attempted several times.
|
13 vuotta sitten |
Lasse Öörni
|
cc3ee34f58
Increased occlusion buffer depth bias.
|
14 vuotta sitten |
Lasse Öörni
|
37621a0c4b
Removed View friend class from Renderer. Made more Renderer functions public, as they can be usable also outside of View.
|
14 vuotta sitten |
Lasse Öörni
|
700520f320
Further comments and code cleanup.
|
14 vuotta sitten |
Lasse Öörni
|
de67af8825
CoreData / Data reorganization.
|
14 vuotta sitten |
Lasse Öörni
|
b694ad047e
Refactored interest management into the NetworkPriority component.
|
14 vuotta sitten |
Lasse Öörni
|
40caea422e
Migrated to AngelScript 2.21.0.
|
14 vuotta sitten |
Lasse Öörni
|
d69efd65f0
Container library fixes.
|
14 vuotta sitten |
Lasse Öörni
|
565de1ad02
Moved some of StringUtils functions to the String class.
|
14 vuotta sitten |
Lasse Öörni
|
e5867952a9
Added a search cache for engine API AngelScript object types.
|
14 vuotta sitten |
Lasse Öörni
|
7c45da5588
Import new code.
|
14 vuotta sitten |