Commit History

Author SHA1 Message Date
  Lasse Öörni ad7b7451b4 As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process. 12 years ago
  Lasse Öörni 5e5d98581c Concatenate world rotation separately to fix GetWorldRotation() returning erroneous values when parent node has nonuniform scale. 12 years ago
  Lasse Öörni c0dbf7f545 Generalized the factory category for all objects. 12 years ago
  Wei Tjong Yao 8d1c28bc3e Group components into categories. In the Editor app, dynamically create the menu structure based on the component categories. Added new GetCategory() method in Component class and exposed it to script. Reviewed and fixed as necessary the default attributes registration of Component's descendant classes. Removed 'Attenuation' and 'Panning' attributes from SoundSource3D as they are updated constantly in this class. Enhanced Context class to 'register' component category during the component factory registration. 12 years ago
  Lasse Öörni d26e2c148a Fixed Text3D in face camera mode becoming invisible after being out of the view frustum due to using old camera position. 12 years ago
  Lasse Öörni 1f8b84c4dc Text3D minor code cleanup. 12 years ago
  Lasse Öörni 56fbf5a1e9 Added attributes to Text3D. 12 years ago
  Lasse Öörni f01b491152 Make sure Text3D octree reinsertion is queued when the text geometry changes. 12 years ago
  Lasse Öörni 5bd757850f Added functionality to Text3D. Attributes yet missing. 12 years ago
  Lasse Öörni d567ef83fc Started work on 3D text component. 12 years ago