Commit History

Autor SHA1 Mensaxe Data
  Lasse Öörni 74c01e7da5 Added compiled AngelScript bytecode support. %!s(int64=13) %!d(string=hai) anos
  Lasse Öörni da243eb31b Applied UI & editor related patch from weitjong. %!s(int64=13) %!d(string=hai) anos
  Lasse Öörni a40fead7dc Updated license for the new year. %!s(int64=13) %!d(string=hai) anos
  Lasse Öörni 88aaa46465 Corrected formatting issues. License.txt & Readme.txt encoded as UTF-8, source code uses ASCII encoding. %!s(int64=13) %!d(string=hai) anos
  Lasse Öörni f0b6d55b28 Enclosed Urho3D classes inside Urho3D namespace to avoid clashes with external libraries. %!s(int64=13) %!d(string=hai) anos
  Lasse Öörni 8c581bf8bb Cleaned up Doxygen comments. %!s(int64=13) %!d(string=hai) anos
  Lasse Öörni c48f640a18 Changed several structures to HashMap / HashSet for better performance. %!s(int64=13) %!d(string=hai) anos
  Lasse Öörni bc8b45b061 Restored AngelScript typeid caching. %!s(int64=14) %!d(string=hai) anos
  Lasse Öörni cc3ee34f58 Increased occlusion buffer depth bias. %!s(int64=14) %!d(string=hai) anos
  Lasse Öörni 700520f320 Further comments and code cleanup. %!s(int64=14) %!d(string=hai) anos
  Lasse Öörni de67af8825 CoreData / Data reorganization. %!s(int64=14) %!d(string=hai) anos
  Lasse Öörni b694ad047e Refactored interest management into the NetworkPriority component. %!s(int64=14) %!d(string=hai) anos
  Lasse Öörni a956f2ff20 Fixed bugs in Vector & PODVector. %!s(int64=14) %!d(string=hai) anos
  Lasse Öörni d69efd65f0 Container library fixes. %!s(int64=14) %!d(string=hai) anos
  Lasse Öörni 565de1ad02 Moved some of StringUtils functions to the String class. %!s(int64=14) %!d(string=hai) anos
  Lasse Öörni 7c45da5588 Import new code. %!s(int64=14) %!d(string=hai) anos
  Lasse Öörni a48885a729 Make way for import of new code. %!s(int64=14) %!d(string=hai) anos
  Lasse Öörni bdf76d2445 Refactored ScriptInstance recreation when the ScriptFile is reloaded. Now it uses events. Same system used also for CollisionShapes and Models to ensure proper reloading. %!s(int64=15) %!d(string=hai) anos
  Lasse Öörni e2335ec26e Initial component editing. %!s(int64=15) %!d(string=hai) anos
  Lasse Öörni a31265fb65 Further input fixes. %!s(int64=15) %!d(string=hai) anos
  Lasse Öörni 9ef192a337 Common ScriptFile uninit code moved to releaseModule() function. %!s(int64=15) %!d(string=hai) anos
  Lasse Öörni c492a2ee69 Added the scriptFile property for accessing the currently executing script file. %!s(int64=15) %!d(string=hai) anos
  Lasse Öörni 553b5055ad Exposed EventListener, sending events to any EventListener (not just entities or components) and subscribing to sender specific events to script. %!s(int64=15) %!d(string=hai) anos
  Lasse Öörni 19acc85c8a Added delay-executed method calls to ScriptInstance. %!s(int64=15) %!d(string=hai) anos
  Lasse Öörni e6d971139d Fixed incorrect stencil clearing in deferred rendering when there is a point light which has some sides unshadowed. %!s(int64=15) %!d(string=hai) anos
  Lasse Öörni bb67b6d7fe Playable scripted NinjaSnowWar. %!s(int64=15) %!d(string=hai) anos
  Lasse Öörni 6d015d064a ScriptFile method search cache. %!s(int64=15) %!d(string=hai) anos
  Lasse Öörni 79df63289c ScriptInstance & ScriptFile no longer allocate own script contexts. Instead ScriptEngine preallocates a fixed number of script contexts, to account for the maximum allowed script execution nesting level. %!s(int64=15) %!d(string=hai) anos
  Lasse Öörni 956cac7648 Script reloading support. ScriptInstances register themselves with ScriptFile so that on reload, objects can be deleted and recreated. %!s(int64=15) %!d(string=hai) anos
  Lasse Öörni 044ef4d5a9 Exposed Engine's runFrame() and associated sub-functions to script. %!s(int64=15) %!d(string=hai) anos