Commit History

作者 SHA1 備註 提交日期
  Lasse Öörni 3002776ea4 Fixed incorrect octree insertion of drawables in some cases (eg. large terrain.) 13 年之前
  Lasse Öörni a40fead7dc Updated license for the new year. 13 年之前
  Lasse Öörni 7d8558a51f Applied massive patch from weitjong. 13 年之前
  Lasse Öörni 88aaa46465 Corrected formatting issues. License.txt & Readme.txt encoded as UTF-8, source code uses ASCII encoding. 13 年之前
  Lasse Öörni f0b6d55b28 Enclosed Urho3D classes inside Urho3D namespace to avoid clashes with external libraries. 13 年之前
  Lasse Öörni 6643bf7717 Started work on skinned decals. 13 年之前
  Lasse Öörni 25fa4a2926 Optimized drawables' view space Z range calculation. 13 年之前
  Lasse Öörni c48f640a18 Changed several structures to HashMap / HashSet for better performance. 13 年之前
  Lasse Öörni cc3ee34f58 Increased occlusion buffer depth bias. 14 年之前
  Lasse Öörni 80a6948b22 Large rendering architecture refactoring. 14 年之前
  Lasse Öörni 3f7fffbf49 Some renames. CollisionGroup -> CollisionLayer, Scene::GetNodeByID() -> GetNode(), Ray::Distance() -> HitDistance(). 14 年之前
  Lasse Öörni 444c18673e Code formatting & optimization. 14 年之前
  Lasse Öörni b90c1386be Removed unnecessary parentheses. 14 年之前
  Lasse Öörni 2da8d4ae47 Renamed Matrix4x3 to Matrix3x4. 14 年之前
  Lasse Öörni d422219671 Added specialization for string swap. 14 年之前
  Lasse Öörni 7aecd79aab Removed use of STL from the Math library, except for AreaAllocator. 14 年之前
  Lasse Öörni 7c45da5588 Import new code. 14 年之前
  Lasse Öörni a48885a729 Make way for import of new code. 14 年之前
  Lasse Öörni 902dfd4a13 Re-commit for the new year. Let's aim for less wiki update spam this time! 15 年之前