История коммитов

Автор SHA1 Сообщение Дата
  Lasse Öörni 9dd15c95e2 DynamicCast to UIElement when creating layouts, because the returned object could theoretically be a Component or Resource as well. 14 лет назад
  Lasse Öörni 9a5cbb6016 More documentation. 14 лет назад
  Lasse Öörni 7c45da5588 Import new code. 14 лет назад
  Lasse Öörni a48885a729 Make way for import of new code. 14 лет назад
  Lasse Öörni bdf76d2445 Refactored ScriptInstance recreation when the ScriptFile is reloaded. Now it uses events. Same system used also for CollisionShapes and Models to ensure proper reloading. 15 лет назад
  Lasse Öörni 23152b4d58 Improved asset import directly invokable from the editor. 15 лет назад
  Lasse Öörni a3150b5f11 Fixed lockup in removeResourcePath(). 15 лет назад
  Lasse Öörni d0a73ddd25 Added twosided default materials. 15 лет назад
  Lasse Öörni ec327701e5 Initial skeleton of the scene editor. 15 лет назад
  Lasse Öörni 20b23ced83 Engine & script API improvements. 15 лет назад
  Lasse Öörni 0dc5690767 Exposed FileSelector to script fully. 15 лет назад
  Lasse Öörni 24cec6fac5 Initial FileSelector implementation. 15 лет назад
  Lasse Öörni fe4ccf7c58 Added auto-adjusting layout support to UIElement. 15 лет назад
  Lasse Öörni fba7a7dba1 Removed some exceptions. Now failing to load a resource returns a null pointer instead of throwing an exception. 15 лет назад
  Lasse Öörni ba3d4d726d Log resource paths in fixed form. 15 лет назад
  Lasse Öörni ceb2475a01 File/PackageFile refactoring. PackageFile no longer keeps a file handle open constantly, instead handles are opened for individual files as necessary. 15 лет назад
  Lasse Öörni ec1465adb7 Fixed Z-fail stencil clearing after drawing a split shadowed light. 15 лет назад
  Lasse Öörni 8efc696275 Added #include directive for scripts. 15 лет назад
  Lasse Öörni 24ef4f94f3 Moved most of the script API registration to Engine library. 15 лет назад
  Lasse Öörni 902dfd4a13 Re-commit for the new year. Let's aim for less wiki update spam this time! 15 лет назад