Commit History

作者 SHA1 備註 提交日期
  Lasse Öörni 5bc98f68d3 Exposed Texture2D::Load() to Lua. Added Detach() function to SharedPtr which will safely detach the pointer without destroying the object. To only be used in scripting integration. Fixed loading of texture with compressed data first and then uncompressed. 12 年之前
  Lasse Öörni 6d5ddc23e0 Bump the copyright for 2014. 12 年之前
  Lasse Öörni 949bc97ffe When copy-constructing a HashMap, HashSet or List, reserve initial capacity according to the size of the object being copied. 12 年之前
  Lasse Öörni 9f9a238836 Windows shared library build fixes. 12 年之前
  Lasse Öörni ce9154d545 Added missing URHO3D_API defines to some derived classes. 12 年之前
  Wei Tjong Yao 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. 12 年之前