Lasse Öörni
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47836474e2
Variant pointer refactoring. Variant can now hold a weak pointer to a RefCounted object, which is safer, and is returned using GetPtr(). Engine events have been converted to use that mechanism. GetPtr() is also directly available in AngelScript, as well as assigning a RefCounted or derived class handle to a Variant.
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12 년 전 |
Lasse Öörni
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6d5ddc23e0
Bump the copyright for 2014.
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12 년 전 |
Lasse Öörni
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76292ef63e
Centralize allocation of event data variant maps to Context to avoid constant dynamic memory allocation.
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12 년 전 |
Lasse Öörni
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35b59e897f
Allow setting AnimationState bone weights recursively. Added GetAnimationState() to public API of AnimationController.
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12 년 전 |
Wei Tjong Yao
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02512cecf9
In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'.
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12 년 전 |