Lasse Öörni
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0594ff6013
Fixed shader used by Text3D generated materials.
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12 years ago |
Lasse Öörni
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6d5ddc23e0
Bump the copyright for 2014.
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12 years ago |
Lasse Öörni
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ee0e3aa663
Removed the mechanism of binary-serializing resource name hashes instead of resource names. This is to allow correct resource loading from binary scene files on platforms that cannot iterate the resources in the application installation (eg. Android). This also affects networking, downside is increased network payload size when resource attributes are transferred. All binary scenes saved with old Urho versions are also invalidated.
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12 years ago |
Lasse Öörni
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bb9b3a5871
Disabled depth write from Text3D generated material. Now Z-bias can default to 0.
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12 years ago |
Lasse Öörni
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dbd7687c56
Added configurable Z bias to Text3D effect.
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12 years ago |
Aster Jian
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902300e2e5
Add TextEffect in Text3D class.
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12 years ago |
Wei Tjong Yao
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02512cecf9
In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'.
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12 years ago |