1vanK
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6cd3a253ee
Replace UniquePtr by std::unique_ptr [cache clear]
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há 3 anos atrás |
urhobot
|
c65eaab8a3
GH Actions: Bump copyright year to 2022.
|
há 4 anos atrás |
urhobot
|
f861a10a61
GH Actions: Bump copyright to 2021.
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há 4 anos atrás |
urho3d-travis-ci
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1151b8a2d6
Travis CI: bump copyright to 2020.
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há 6 anos atrás |
urho3d-travis-ci
|
a476f0c401
Travis CI: bump copyright to 2019.
|
há 7 anos atrás |
Yao Wei Tjong 姚伟忠
|
d43bf1b3d6
Clang-Tidy - hicpp-signed-bitwise.
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há 7 anos atrás |
Yao Wei Tjong 姚伟忠
|
29fed24492
Rinse and repeat by invoking clang-tidy (v3.9) from CLI directly.
|
há 8 anos atrás |
urho3d-travis-ci
|
70049ba582
Travis CI: bump copyright to 2018.
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há 8 anos atrás |
Yao Wei Tjong 姚伟忠
|
c29cb530b6
Clang-Tidy - google-default-arguments.
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há 8 anos atrás |
Yao Wei Tjong 姚伟忠
|
c99c5fbf64
Clang-Tidy - modernize-use-equals-default.
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há 8 anos atrás |
Eugene Kozlov
|
8fd843703e
Minor changes.
|
há 8 anos atrás |
Eugene Kozlov
|
ba95abbad8
Add few bindings. Add some TODOs. Non-functional changes.
|
há 8 anos atrás |
Rokas Kupstys
|
b8689422cc
Add Int64 support to Serializable::OnSetAttribute and Serializable::OnGetAttribute
|
há 8 anos atrás |
Eugene Kozlov
|
7a3ec74ea4
Refactor attributes. Minor changes.
|
há 8 anos atrás |
Henrik Heino
|
2d8c0cf247
IntVector2 bindings, conversions, serialization, etc.
|
há 9 anos atrás |
urho3d-travis-ci
|
ee054a1507
Travis CI: bump copyright to 2017.
|
há 9 anos atrás |
Eugene Kozlov
|
a69df6344a
Replace new/delete with UniquePtr in simplest cases.
|
há 9 anos atrás |
ninjastone
|
9c4b0b169d
Fixed read only attributes in serialization.
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há 9 anos atrás |
ninjastone
|
68f4657528
Add anchor and pivot to UIElement.
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há 9 anos atrás |
Lasse Öörni
|
0991c8e078
Ensure node's components are properly marked for network update in case node is late added to the scene. Make it impossible for a NetworkState to exist without properly allocated currentValues & previousValues. Fix erroneous comment in C++ version of SceneReplication sample. Code cleanup & minor optimization. Closes #1511.
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há 9 anos atrás |
Lasse Öörni
|
1afdd26927
Remove IsNull() checks from JSON save. Closes #1265.
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há 9 anos atrás |
urho3d-travis-ci
|
c4f6f315ff
Travis CI: bump copyright to 2016.
|
há 10 anos atrás |
Lasse Öörni
|
5165aa91fb
Remove GetJsonType() function from editor resource browser code since JSON files don't have a similar root element name, and it was causing the editor not to compile. Fix save of ResourceRef / ResourceRefList in JSON. Fix missing child nodes in JSON scenes. Fix editor to use the correct function to save / load JSON nodes. Fix number of attempts in finding the attribute matching JSON data.
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há 10 anos atrás |
Nick Royer
|
379860e543
Added functions for scenes, nodes, etc. to be saved/loaded to JSON data
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há 10 anos atrás |
Ivan K
|
ad2eb74d83
LOGERROR -> URHO3D_LOGERROR
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há 10 anos atrás |
Ivan K
|
3a7e7f058e
LOGWARNING -> URHO3D_LOGWARNING
|
há 10 anos atrás |
Yao Wei Tjong 姚伟忠
|
4807206bd7
Bind all variant types from C++ to Lua and vice versa. See #820.
|
há 10 anos atrás |
Yao Wei Tjong 姚伟忠
|
fa77a456f8
Reformat Urho3D source files to get rid of the indents on empty lines.
|
há 10 anos atrás |
Lasse Öörni
|
e8af02f453
Add double serialization support to Variant, Deserializer/Serializer, XMLElement & JSONValue. Use double to store a Lua object's number attributes. Add editing of double attributes to the editor. Closes #758.
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há 10 anos atrás |
Lasse Öörni
|
99e49ac3b8
Add an 8-bit timestamp to client controls, which gets incremented on each sent update. Echo this timestamp back in server updates sent to client. Allow to intercept network attribute updates into an event instead of applying them immediately, to facilitate implementing application-level client prediction. Add simulated latency & packet loss parameters to Network. Note that these changes break protocol compatibility with earlier Urho3D releases.
|
há 10 anos atrás |