Commit History

Autor SHA1 Mensaxe Data
  Lasse Öörni 02e543ba5c Support for per-pixel negative lights. Added BLEND_SUBTRACT & BLEND_SUBTRACTALPHA blend modes. Light code cleanup. %!s(int64=11) %!d(string=hai) anos
  Lasse Öörni 263a624fe4 Possibility in ResourceCache to enable returning resources which failed to load. This is used in the editor to overcome eg. failed scripts disappearing from a ScriptInstance's script file slot. %!s(int64=12) %!d(string=hai) anos
  Lasse Öörni ea334e4393 Merge branch 'master' into shader-refactor %!s(int64=12) %!d(string=hai) anos
  Lasse Öörni 6d5ddc23e0 Bump the copyright for 2014. %!s(int64=12) %!d(string=hai) anos
  Lasse Öörni 3004b08f66 Continued shader refactoring. %!s(int64=12) %!d(string=hai) anos
  Lasse Öörni e0f391b0fc Started shader refactoring. %!s(int64=12) %!d(string=hai) anos
  Lasse Öörni 712345aa56 Added log macros with formatting. Closes #114. %!s(int64=12) %!d(string=hai) anos
  Lasse Öörni 1f87bcb9f9 Added HashTable class, which has fixed bucket count and a limited API to optimize for performance. %!s(int64=12) %!d(string=hai) anos
  Wei Tjong Yao 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. %!s(int64=12) %!d(string=hai) anos