Commit History

Autor SHA1 Mensaxe Data
  Lasse Öörni f5b837f460 Exposed recursive SetEnabled() differently, to match convention of the rest of recursive Node functions and eliminate code duplication. %!s(int64=13) %!d(string=hai) anos
  Lasse Öörni 5830f0e5d1 Convention change: prefer Enabled instead of Active where possible. %!s(int64=13) %!d(string=hai) anos
  Lasse Öörni af8825047a Started work on node/component enable & disable. %!s(int64=13) %!d(string=hai) anos
  Lasse Öörni 8d0692740b Added change event for node name. Fixes correct node names not showing up in editor when using "Load Node" and removes need for hardcoded name update. %!s(int64=13) %!d(string=hai) anos
  Lasse Öörni 171e802c8f Scene change events. Removes need for hardcoded hierarchy updates in the editor. May potentially have caused regressions, so needs to be approached with care. %!s(int64=13) %!d(string=hai) anos
  Lasse Öörni 55f249e548 Automatically show compatible script object variables as ScriptInstance attributes and file-serialize them. %!s(int64=13) %!d(string=hai) anos
  Lasse Öörni 5e443328ac Added recursive -parameter to Node::GetComponents() to get components of specific type also from child nodes. %!s(int64=13) %!d(string=hai) anos
  Lasse Öörni da243eb31b Applied UI & editor related patch from weitjong. %!s(int64=13) %!d(string=hai) anos
  Lasse Öörni 926a06d1af Applied Node::GetChildrenWithComponent() patch from weitjong. %!s(int64=13) %!d(string=hai) anos
  Lasse Öörni a40fead7dc Updated license for the new year. %!s(int64=13) %!d(string=hai) anos
  Lasse Öörni 7d8558a51f Applied massive patch from weitjong. %!s(int64=13) %!d(string=hai) anos
  Lasse Öörni 9b6607d9b1 Applied network code patch from Magic.Lixin. %!s(int64=13) %!d(string=hai) anos
  Lasse Öörni 88aaa46465 Corrected formatting issues. License.txt & Readme.txt encoded as UTF-8, source code uses ASCII encoding. %!s(int64=13) %!d(string=hai) anos
  Lasse Öörni d262ed3f3d Added error message if trying to clone an unparented node. %!s(int64=13) %!d(string=hai) anos
  Lasse Öörni f0b6d55b28 Enclosed Urho3D classes inside Urho3D namespace to avoid clashes with external libraries. %!s(int64=13) %!d(string=hai) anos
  Lasse Öörni 3d4eb6bdc8 Event refactoring. Removed the concept of targeted events and a Node forwarding a targeted event to all components, which was used only for physics node collision events. Now the node will instead send the collision event, and it can be explicitly subscribed to. %!s(int64=13) %!d(string=hai) anos
  Lasse Öörni 64e7b12bd8 Added possibility to add components without going through an object factory. %!s(int64=13) %!d(string=hai) anos
  Lasse Öörni 4666520d0b Improved ragdoll stability in TestScene. %!s(int64=13) %!d(string=hai) anos
  Lasse Öörni 31e027b354 Maximum amount of sorted instances can be configured in Renderer. By default 1000. %!s(int64=13) %!d(string=hai) anos
  Lasse Öörni a7494cedc4 Removed NetworkState pointer from Serializable for better class memory layout control. %!s(int64=13) %!d(string=hai) anos
  Lasse Öörni 172a097b1c Mark nodes and components separately for network update, instead of looping node's all components when one of them changes. %!s(int64=13) %!d(string=hai) anos
  Lasse Öörni da921892b2 Rearranged Octant variables for more optimal access. %!s(int64=13) %!d(string=hai) anos
  Lasse Öörni 5bc2c61d88 Reorganized Node, Component, Drawable & Camera member variables for more optimal access. %!s(int64=13) %!d(string=hai) anos
  Lasse Öörni 91f6f87472 Explicitly mark changed nodes to avoid going through the whole scene in PrepareNetworkUpdate(). %!s(int64=13) %!d(string=hai) anos
  Lasse Öörni 1c2cc43f14 Refactoring of how network updates to clients are collected. This removes costly, redundant Variant compares that were performed per-user. %!s(int64=13) %!d(string=hai) anos
  Lasse Öörni c710fb4ef6 Further optimization of network updates. Use a HashMap to store replicated and local nodes and components separately. Query depended on scene nodes only once per network frame, not per user. Cache the network attribute infos to Serializable. %!s(int64=13) %!d(string=hai) anos
  Lasse Öörni 1e493ba802 Networked rigidbodies should work now. %!s(int64=13) %!d(string=hai) anos
  Lasse Öörni 1841169cb2 Fixed missing CollisionGeometryData code. %!s(int64=13) %!d(string=hai) anos
  Lasse Öörni 26e2ebca26 Fixed enemy motion bugs in networked NinjaSnowWar. %!s(int64=14) %!d(string=hai) anos
  Lasse Öörni cc3ee34f58 Increased occlusion buffer depth bias. %!s(int64=14) %!d(string=hai) anos